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CygRyu
Creator of
Recent community posts
Yes, for now True Immortal is the end. The milestones past it are only cosmetic.
The next stage is being designed, and the ending comes before more features. I don't have names or dates to give yet, and I'd rather not promise what I haven't built.
Thanks for playing and for the input. I appreciate it!
You're not locked in forever, but you've found a real gap: right now the only way back is the Demonic Forge, and it only returns you to the Righteous Path if a forge happens to use up your Demonic Qi exactly, which almost never happens. That's a bug on my side, thanks for raising it.
In the next patch there will be a "Renounce the Heretical Path" option: it gives up all your Demonic Qi, puts you back on the Good Path in your current life, and Righteous Dao Heart works again straight away. Your Heretical technique levels stay until your next Reincarnation but stop gaining xp. No hard reset needed.
Worth knowing before you renounce: Demonic Qi is what powers the Heretical techniques, and those get very strong later, so the Heretical Path isn't a dead end. It's a different road. But if you want the Righteous Path, you'll be able to go back.
Hey, thanks for playing that far and for writing it all down. Really appreciate it. Here's what I can answer.
The True Immortal milestones are cosmetic. They show under Milestones and give nothing, so no you didn't miss a reset. I've updated the devlog to reflect this.
Regarding relics. There is actually a Mythical rarity which is the highest rarity after Epic (common, uncommon, rare, epic, mythical). Mythical relics can only be obtained during Adventure. So you might want to go for that.
Progression-wise there is no layer behind the Good Path. Nothing comes after True Immortal right now, and nothing new unlocks at age 1600. The Forge is where Demonic Qi is spent, on Epic relics. I designed this for players who (for any reasons) want to return to Good Path (and reactivate Righteous Dao Heart) by spending all Demonic Qi. The Heretical path has two more techniques, at 2,500 and 12,500 Demonic Qi. The Techniques tab shows the next cost, but nothing shows how far along you are.
Two things I am fixing in the next patch:
- At a Heretical rebirth the game will ask which relics to keep, so you don't have to remember the toggle.
- And the first time you start an Adventure it will say what it costs while it runs: no job xp or Sect points, 20% pay, techniques at 20%, and that a danger can stop the game for a choice. Today that is only in a hover tip.
I'm also thinking of implementing auto-resolve/auto-choose during Adventure (just like how tribulations get resolved), so you don't need to manually babysit Adventure mode. And finally Good path-only progression and very late game progression are definitely in my to-do-list for future updates.
Again, thanks for playing so far and for the valuable feedback! Sorry it isn't the direction you wanted.
Thanks, you were absolutely right, and it's fixed in v0.1.6!
The Sect now follows your cultivation: you start as a mortal Sect Servant, and you need Qi Refining before the sect takes you in as an Outer Disciple.
Cultivation also starts much earlier now, in your first life. If you're mid-game, any rank you already have stays yours until you reincarnate.
Thanks for the feedback, and enjoy the climb!

