i guess i must be a very critical person, which is why i had a difficult time leaving a comment: nothing to criticize here!
so something nice, instead: lovely use of blue and white!
one of the highlights of the jam for me! first, i love conan. second, i prefer minimalist layouts like yours. art itself, and the green tones really enhanced the adventure. but i have a few critical notes:
thank you for your kind comments! i relayed them to our graphic designer, too.
i just checked and you're right, mac preview doesn't appear to support PDF layers. surprising and disappointing! also, we actually added only-GM-notes / only-PC-notes versions but limited to paying customers
i don't know why "formulaic" has negative connotations, especially when a formula that works is used competently like here: a nice ~10 room dungeon with faction play, a mystery, an emergent quest. map is nice (as expected from Dyson Logos) and vertical, adding novelty and depth to the adventure (not sorry for the pun). bonus points for introducing people like me to a new system.
yeah, in this case spell scrolls were a good way to give players both a set of tools they can use to plan their heist around, and a reason to steal something other than their primary target. i imagined a scene like: "ok, we need x-ray vision for this, so let's first spread out and find where it is."
(oh... i just realized that players have no reason to know there are scrolls in the halls. maybe we'll update the adventure once the rating is done)
hey, just wanted to let you know i used your "entering the dungeon" drawing as cover art (with some recoloring) of our pregen pack https://daelightstudios.itch.io/custom-pf2-pregens
thanks for your art!