Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Daily Ritual Press

38
Posts
150
Followers
137
Following
A member registered Nov 27, 2024 · View creator page →

Creator of

Recent community posts

Thanks for checking it out and leaving feedback!

Well done! This was a treat to read! Writing, art, layout... All good! 

(1 edit)

Great art and writing. Also, writing the hooks on the front cover made me happy to see. I hadn't seen that before, but I like it!

Love the overall design. Also, your writing style is quite nice. I enjoyed reading this. Breaking the fourth wall made me smile, too. Good stuff!

Always good to see a hex crawl. I think you nailed it. Also, I like that bestiary a lot. I specifically enjoyed the Furlin. 

Love the premise and writing style. Golems are underused, so I'm glad to see this. Good stuff. 

This was a delight. I really enjoy your writing style, and the cover art is excellent. Added to my "to run" collection. 

I appreciate you checking it out!

Thanks for checking it out and leaving a review!

Thanks! Glad you like it!

(1 edit)

There's so much here in such a small package. First, the magic items are 🤌. I'm going to be stealing those for a future campaign. 

The writing, layout, and art are all excellent. The old school vibes are strong. No notes. You did great. I look forward to seeing more stuff from your corner. 

Thank you!

Thank you, friend!

thanks! I'm glad you like it! 

(1 edit)

Everything about this makes me happy. The writing, the concept, the art, the layout. All of it hits the spot. You've made a great weird fantasy adventure. 

The factions standout to me most. That section alone tells a story that I see as crucial for the adventure. 

Also, I'm always happy to see more OSE content being made. Seriously. Good job. 

Thank you!

Thank you!

Thanks for the kind words!

(2 edits)

I've made it PWYW for the duration of the judging phase.

Thanks!

Wow! Thank you! I really appreciate that!

I appreciate the feedback! 

As for the portraits, I snagged them from Canva. The faces originally had more features, but I removed those details by changing the colors to blend in with the backgrounds instead. I felt like the minimalist look worked better here. 

I appreciate you giving it a look!

Good call. I actually had someone bring this up during playtest. I plan to clarify. Thanks for the feedback!

Thanks for the feedback! I appreciate you taking the time! 

Thank you for the feedback! I've taken note of the issues and will definitely correct those! 

Thanks for the feedback! I really appreciate it! When I originally mapped it out, it felt appropriate for a one-shot, but I quickly learned that wasn't the case. I don't plan to adjust this one, but lesson learned for the future. Thanks, again! 

(1 edit)

I appreciate the feedback. I ran a partial playtest (didn't have time to finish), and you're absolutely right. I thought I was designing a one-shot, but it looks like it's going to be a two session module. I didn't plan for that, but I'm okay with it. Thanks, again!

Wow! Glad you had fun with it! Thanks for the session recap!

Thanks so much! I appreciate your feedback!

Thank you!!

Thanks so much! I appreciate the feedback!

All good points. Graphic design is arguably the thing I'm weakest at, so I appreciate that constructive critism. It's something I want to get better at. Just need more time and practice. The other criticisms are absolutely valid, as well. I'm keeping note of all of these for my updated release in the future. Thanks for the feedback! 

Thanks so much for the feedback! 

Thanks for the feedback! Shipbreakers Toolkit isn't a bad idea at all! 

I appreciate the feedback! I'll make some updates after the jam is over! 

Thank you!