Very cool! The tutorial did a great job of walking me through gun design -- is there going to be a similar thing for the ship-design side of things?
Daring_Steel
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Update: I downloaded the non-online version & tried that – on desktop, I can select the right turret shape just fine. However, when setting up the light battery, the tutorial says the default assumes a lift height of 2m, while the actual default value is 5m. This is fortunate, because (unlike all the other numerical fields) I can't type in the value I want, and have to use the arrow keys to increment it up.
Looks very interesting, but I ran into an issue with the tutorial: I can't select anything from the "turret shape" drop-down menu.
Also, when loading a mid-tutorial save, I end up stuck on the main tab unable to select any options or navigate to the things the tutorial wants me to select. The only way out is to close the tutorial box, and I can't find an option to re-activate it once I get to the tab where I left off.
(Online; Firefox on Mac. Tried turning off adblock / tracking protections / etc. Nothing up to that point seemed broken.)
> C E O F E L L E D
I caught on pretty quickly that this level was going to be a comedy episode, but dealing with Rickert made me actually burst out laughing. "Behold, our secret weapon: an employee with basic self-control" followed up with "fuck it, what kind of psychic powers do you use to make him jack off". 10/10, absolute game of the year material here.
General points:
- Especially for longer use sessions, switching to "Fuck" mode to get them off faster is usually more efficient than trying to Work through it. (I usually switch once productivity drops below half.)
- Pay attention to the pop-ups, as they often tell you the quickest way to get a user off. This becomes more important on later levels, where it is sometimes the only way to get them off.
- Caveat: There are a few cases where the pop-ups will fake you out. Stacy from HR is a bitch and will lie to you. Sometimes guys (e.g. James on the first level) will cancel after giving instructions, making you lose productivity if you follow them in advance.
- That said, deal with pop-ups quickly, as leaving them up imposes a major productivity penalty.
- As a corollary, more messages take up more time -- playing "hard to get" often just means having to click on more pop-ups before the sex scene happens.
- Sometimes, this can affect how long you have to spend getting used: e.g., agreeing to hang out with Steve after work (L1 Monday) means he won't come use you during work.
- Dress/undress in advance when possible. Being naked or partially naked imposes a productivity penalty, and changing clothes takes significantly longer when someone's trying to fuck you, so you want to keep your clothes on most of the time and strip before users show up. The prompts help with timing this.
- Changing clothes takes time, but switching "Fuck" / "Work" doesn't -- if you're trying to find the right activity on the fly, test modes before trying different clothing configurations.
- Learn how the different levels work: Level 2 adds different backgrounds & pose-specific acts (e.g., bottomless + "Fuck" mode is specifically anal). Level 4 has a quota of meals you need to serve instead of a progress bar.
Nice to see this hit the regular sale phase! Some initial feedback / bug reporting:
- The cumshot insets on Level 1 - Wednesday still show a non-goth Candace.
I haven't checked, but I thinkactually I'll just check.- I just checked, and the other days also reuse the Monday insets (blonde, loose hair bang, upper-lid eyeshadow, red lipstick, no earrings/necklace). It's only really jarring next to the Wednesday model (aside from the hair & choker, her skin is a different color), but it's noticeable on Tuesday (different hairstyle, necklace, hoop earrings) and Thursday (rumpled hair, no lipstick, lower lighting) as well.
- The same appears to be true of the win/lose splash screens.
- The "play" button in the main menu takes me to the highest-numbered level unlocked, which is a bit inconvenient for going back & filling out the later "days" of earlier levels.
- Candace takes her glasses off when naked & working (or trying to work), which seems counterproductive. (Unless they're purely cosmetic – but then, why take them off for blowjobs?)
- Stacy from HR is a bitch and probably jealous. Not a bug, but it needed to be said. (Also, Candace/Crystal OTP.)
Looking forward to future levels! (I assume Crystal will make an appearance in Level 7?)
Understandable, I'm familiar with the difficulties in getting over the platform barrier. But hypothetically, if the stars aligned and you did get a port made (or, alternatively: if I got a Windows machine at some point in the future, and you updated some games in the meantime), would those versions be uploaded here?