IRONHOLD — Frontlines of Attrition
https://daxrax.itch.io/ironhold-frontlines-of-attrition
A top-down 2D wartime strategy game built in pure HTML5 Canvas — no engine, no external assets, every sprite drawn procedurally in code.
You are a single Vanguard Pact officer fighting inside a living, AI-commanded war against the Crimson Legion. Bot soldiers fight on both sides across an enormous hand-crafted frontier. Push the line, capture town bases, dig in, build armour, and grind the enemy into the mud.
Features
- Two AI-commanded armies — each side's commander assigns objectives, reinforces towns, and builds vehicles. You're one soldier inside the machine.
- 15 combat kits, one per life — Officer, Rifleman, SMG, MG, Grenadier, Rocketeer, Sniper, Scout, Medic, Drone Operator, Scavenger, Mechanic, Builder, Sapper, Forward Observer — each with a signature ability.
- Armour & logistics — battle tanks, armored cars, half-tracks, supply/dump trucks, mine layers and field guns, fueled and crewed; hold towns and salvage fields, refine materials, and order vehicles from depots.
- Field construction — sandbags, trenches, wire, auto-firing bunkers and watchtowers; cover actually reduces incoming damage.
- Fog of war, air strikes, kamikaze drones, minefields, a multi-mission campaign, single-life Hero Missions, free-play Skirmish on any map, and a Target Range to practice any soldier.
- Everything procedural — all art is code-drawn and all sound is synthesized WebAudio. No image or audio files at all.
Play in your browser, or download the Windows build.
https://daxrax.itch.io/ironhold-frontlines-of-attrition











