Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Deitywater

15
Posts
1
Topics
10
Followers
A member registered 41 days ago · View creator page →

Creator of

Recent community posts

Thank you so much! Really glad the atmosphere landed — sound design and pacing are exactly where most of the effort went, so it means a lot that it came through. More episodes are on the way, hope you'll stick around for what's coming next.

Thank you so much for such a detailed and thoughtful review! I'm really glad to hear that the atmosphere and psychological tension worked for you — building suspense without relying heavily on jumpscares was one of my main goals.

Knowing that the exploration and mechanics felt natural makes all the work worth it. Stay tuned, more stories in the Tales After Dark anthology are on the way!

Thank you so much for such an amazing review! Hearing that the sound design, story, and atmosphere resonated with you means the world to me. (And hey, a review so good you had to say it twice! 😄) Really appreciate your support! 🖤

Thank you so much for playing and for the feedback! Glad you enjoyed the story and the jumpscares! I've actually adjusted the lighting in the latest update to make the chase scene much easier to navigate without losing the atmosphere. Really appreciate you taking the time to share your thoughts! 🖤

Thank you so much for playing and for the awesome feedback! I spent a lot of time working on the sound design and atmosphere, so hearing that the silence and audio got under your skin means everything to me. Stay tuned for future updates!

Thank you so much! Really glad you enjoyed it. Next episodes are already in the works, stay tuned!

I hope you will play it and give it a rating

Thank you so much for this incredible review! Reading this honestly made my day. I put a lot of work into the atmosphere and lighting to make players feel uneasy, so hearing that it landed so well means everything to me. Thanks for playing and supporting the project!

Hi everyone,

I just released my first game everTales After Dark: Something Upstairs, a short found-footage horror inspired by Fears to Fathom. And I still can’t quite believe it’s actually out there.

I made everything myself — the story, the levels, the sound design, the scares, the VHS look, even the two-language localization. It’s built in Unreal Engine 5, entirely with Blueprints, over the last few months of late nights and “why won’t this work” moments.

A few things I’m proud of:

A slow-burn atmosphere that builds before it bites

A chase I reworked way too many times until it finally felt scary

A found-footage / VHS aesthetic I made from scratch

Full English and Russian support

It’s free (~20–30 minutes). Play it with headphones, in the dark.

This is just the first episode. I’m already sketching the next one — bigger, with more space to explore and characters to talk to. If you play Something Upstairs, I’d genuinely love your feedback: what scared you, what didn’t land, what you’d want to see next. And if you record a playthrough, drop a link — I’ll watch every single one.

Thank you for reading, and for giving a first-time dev a chance.

— Deitywater

▶ Play it here: https://deitywater.itch.io/tales-after-dark-something-upstairs

Thanks a lot for playing and for such a wonderful review! Glad to hear the sound design and retro atmosphere worked well for you. Your support means everything to me!

Thanks a lot for playing and for this awesome review! I spent a lot of time working on the atmosphere, so I'm happy it scared you. Your support motivates me to make the next parts even better! 💀🎬