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Alammo

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A member registered Jul 05, 2016 · View creator page →

Creator of

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Thank you! Glad you like it : )

Thank you! I’m glad you liked it

Yes! That's a good idea, but I don't want to have native builds to maintain. Maybe a PWA approach could work offline with little effort. Almost everything already works client-side (16 color lospec palettes can be hardcoded) so it shouldn't take much to get there.

ADVS98 community · Created a new topic Docs

Hi! You can access the engine docs from the main page using the navigation bar at the top. You can also access the docs by CTRL+CLICK a feature in the text editor to view the feature definition and parameters.



Thanks! I hope you like it

I've added a browser playable version, you can try it out

Thanks! I've added a browser playable version, so you can try it right away without waiting for a Windows build. Hope you enjoy it!

The software is cross platform, but I still need to test it other OSes. Once I’ve tested the compiled versions, I’ll upload them here and announce it in a post on the development log. Thanks for your interest!

Great to hear that! Thanks for the feedback!

Ohh! This is so cool! Thank you for sharing

Hi! You can download and try the pre built VST and standalone versions here:  https://github.com/delacannon/nin8/releases/tag/v0.1.0 

Thanks! I’ll fix it in the next release

(1 edit)

Thank you! I'm going to fix it in the next release

Oh! Thank you very much. I'll fix it ASAP!

Added, thank you!

Fixed! thank you

oh! thank you!!!

Thank you for the feedback, I’m going to check if I can reproduce the bugs. Know that some people have issues with timing.

Great idea!

Thank you!

Sounds great, feel free to experiment with it. Thanks a lot!

I'll take a look, thank you!

Thank you!

Thank you!

Hi! please make sure that GPU acceleration is enabled in your browser. Most modern browsers have it enabled by default, but it’s worth checking in case this is the issue.

Hi! I can’t seem to reproduce the bug. Could you please press F1, copy the URL of your map, and send it to me? You can email it to me at: delacannon [at] gmail.com. And I'll take a look

Yes! It was an entry for the 12-Word Jam. The RPG rules had to fit on a visitor card.

Absolutely, you can use it without any problem, it's not necessary to mention the account, but it's appreciated if you do!  I hope your maps and TTRPG turn out amazing!

Yes. NEWT BB is  using this two fonts:

Hi, I have updated the tool with this feature

https://delacannon.itch.io/newt-blueprint-builder/devlog/300919/save-and-load-fi...

Hey! Good recommendations! I have included a function to save and load maps. Press F1 to save a .newtbb file and press F2 to load the file. You can also share the file with other people so they can load your map on another instance of the tool.  

Thank you!

Yes! you can use the generated map images as you wish for your projects. Thank you!

Gracias! Un saludo

Hey! Thanks. I'll upload an english version ASAP.

Thank you!

Hey, thanks for your interest! Yes, adding more dice models is a priority as is the option to upload custom icons. 

Regarding the "flip normals" button, it might lead to confusion.I noticed that a few icons are left with an inverted  path when the svg is parsed and extruded. This option will be a temporary thing to correct this. 

Hi! The example map was probably made before the latest updates. I was using a different texture that had a thicker border. What you are trying to do can't be done yet. Maybe I should change the example map so it doesn't lead to confusion.

Yes! You can use the tool for any purpose, even commercially. 

At the moment I have the last version on hold. It includes many new features. Once I find a moment to clean up the code, I'll upload it to github. Anyway any suggestions are welcome.