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delicate-ostrich

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A member registered Nov 10, 2019

Recent community posts

Hello! I'm the director of Second Star, a first-person sci-fi narrative adventure, and we're looking for a Cinematic Artist to join our team! I've included info on the game and role below! NOTE: This is a profit-share project.

Second Star has been in active development for some time, and we have a strong, dedicated team of developers working on this passion project. I wanted to emphasize the passion project aspect since, with this being profit-sharing, none of us is doing this to get rich. :) However, if the game sells even one copy, we operate on an equal profit-sharing model.

About the Game: Second Star is a first-person sci-fi narrative adventure. You play as Dr. Sam Lee, the science officer of the Persistence. You and your crew are tasked with locating the Second Star, a ship that has been missing for ten years.

We have a free-to-play demo available to try on Steam; however, I should caveat that we released it back in 2021, so there have been some changes made to the game since then. You can watch the trailer on the website and steam page to get an idea of how we approach cutscenes currently.

Steam Page: https://store.steampowered.com/app/1283900/Second_Star/

Website: https://secondstargame.com/

More on the Role: Cinematic Artist

What You Will Do

  • Storyboard cutscenes based on written scripts
  • Animate cutscenes in Unity, real-time running
  • Work 2 days or nights per week on cinematics for the game
  • Participate in bi-weekly team meetings

Who You Are

  • Experienced with storyboarding and 3D animation
  • Understanding of visual hierarchy, types of camera shots, and how to lead the player's attention through visual storytelling
  • Comfortable working collaboratively, receiving and implementing feedback
  • Creative and resourceful in problem-solving
  • Able to keep files highly organized
  • Communicative, able to ask questions and seek help as needed

Portfolio

  • Animation reel containing some work in 3D
  • Storyboarding or animatic examples
  • Available online or attached to email

If this all sounds interesting and a good fit for you, please reach out via email contact@dyscordionentertainment.com or Discord "@theacefes". 

(1 edit)

Hi there, I am the director of Second Star, a sci-fi first person adventure with role playing elements. Our team, Dyscordion Entertainment, is looking for a Unity programmer and a 3D artist to join our team of 12 people. We are deep in development and currently have a released demo on Steam for people to try out. The game is about a science officer and their crew searching for a missing ship, set 200 years in the future where deep space travel is still new for humanity. It's a very narrative driven game, with fun exploration and gameplay systems. There are NPCs to converse with--fully voiced--and you can befriend or romance them if you wish. We are inspired by games like Mass Effect, as well as first person experiences like Firewatch and puzzle games like Riven and Myst.

We operate on a rev share arrangement but this is indeed a passion project. The team is women-led and very fun and relaxed to work with, but we have a good rhythm down in getting things done, which has led to our great rate of progress. We plan to release on PC first but also have partnerships with some console vendors.

Game Website: https://secondstargame.com/

Trailer: https://www.youtube.com/watch?v=4IRShJslzT8

Steam: https://store.steampowered.com/app/1283900/Second_Star/

We currently have a lead programmer and lead 3D artist, but we find ourselves in need of one of each to better distribute our workload. I have listed what we'd love to see below. You don't have to necessarily fit all of the requirements but this is what we do in our day to day work so I've listed that!

Unity Programmer

What You Will Do

  • Implement game functionality. We use Unity 2021 and Adventure Creator as our main framework.
  • Implement a UI from a set of designs from our artists
  • Work 2 days or night per week on game assets
  • Participate in bi-weekly team meetings

Who You Are

  • Previous experience on a Unity game
  • Comfortable working with both internal and 3rd party assets
  • Unity UI building skills a must! We have a very pretty but rather complex UI that needs to be built to integrate with our gameplay systems.
  • Excellent communication skills - we are a chatty but focused bunch and have a lot of passion for this game.
  • Comfortable working collaboratively, receiving and implementing feedback
  • Communicative, able to ask questions and seek help as needed

Nice to Have

  • Experience shipping a game (any platform)
  • A portfolio or website with previous work is a big plus

--------------

3D Artist

What You Will Do

  • Create custom 3D assets from start to finish
  • Implement assets into Unity engine
  • Work 2 days or night per week on game assets
  • Participate in bi-weekly team meetings

Who You Are

  • Skilled in one or more 3D packages (we use Blender)
  • Knowledgeable about the full 3D asset creation pipeline:
  • Modeling, game topology and high-poly sculpts
  • Unwrapping
  • Texturing
  • Rigging and Skinning
  • Comfortable working collaboratively, receiving and implementing feedback
  • Adept at working to match provided concept art
  • Creative and resourceful in problem-solving
  • Able to keep files highly organized
  • Communicative, able to ask questions and seek help as needed

Portfolio

  • 3D work showing experience with both hard surface and organic models (especially plants and sci-fi themed objects)
  • Focused on realistic environments and props
  • Available online or attached to email.

Nice to Have

  • Experienced with Unity and Blender
  • Strong specialized knowledge of texturing, high-poly sculpting, and baking
  • Experienced with optimization and creating LOD states

If this sounds like something you'd be interested in, please contact us at contact@dyscordionentertainment.com or you can message me on Discord (@theacefes).

Thank you and have a great day!

Hi there, I am the director of Second Star, a sci-fi first person adventure with role playing elements. Our team, Dyscordion Entertainment, is looking for a 2D and 3D artist to join our team of 11 people. We are deep in development and currently have a released demo on Steam for people to try out. The game is about a science officer and their crew searching for a missing ship, set 200 years in the future where deep space travel is still new for humanity. It's a very narrative driven game, with fun exploration and gameplay systems. There are NPCs to converse with--fully voiced--and you can befriend or romance them if you wish. We are inspired by games like Mass Effect, as well as first person experiences like Firewatch and puzzle games like Riven and Myst.

We operate on a rev share arrangement but this is indeed a passion project. The team is women-led and very fun and relaxed to work with, but we have a good rhythm down in getting things done, which has led to our great rate of progress. We plan to release on PC first but also have partnerships with XBOX and Playstation.

Game Website: https://secondstargame.com/

Trailer: https://www.youtube.com/watch?v=4IRShJslzT8

Steam: https://store.steampowered.com/app/1283900/Second_Star/

We currently have strong writing and programming teams but we find ourselves in need of more artists to better distribute our workload. Specifically, a 3D and a 2D artist. I have listed what we'd love to see below.

3D Artist

What You Will Do

  • Create custom 3D assets from start to finish
  • Implement assets into Unity engine
  • Work 2 days or night per week on game assets
  • Participate in bi-weekly team meetings

Who You Are

  • Skilled in one or more 3D packages (we use Blender)
  • Knowledgeable about the full 3D asset creation pipeline:
  • Modeling, game topology and high-poly sculpts
  • Unwrapping
  • Texturing
  • Rigging and Skinning
  • Comfortable working collaboratively, receiving and implementing feedback
  • Adept at working to match provided concept art
  • Creative and resourceful in problem-solving
  • Able to keep files highly organized
  • Communicative, able to ask questions and seek help as needed

Portfolio

  • 3D work showing experience with both hard surface and organic models (especially plants and sci-fi themed objects)
  • Focused on realistic environments and props
  • Available online or attached to email.

Nice to Have

  • Experienced with Unity and Blender
  • Strong specialized knowledge of texturing, high-poly sculpting, and baking
  • Experienced with optimization and creating LOD states

-----

2D Artist

What You Will Do

  • Design game menus and interfaces and slice them for implementation
  • Draw orthographic reference sheets of ships and equipment
  • Create other 2D game and marketing assets as needed
  • Work 2 days or night per week on game assets
  • Participate in bi-weekly team meetings

Who You Are

  • Skilled with graphic design and UI/UX
  • Adept illustrator with a strong sense of design and color
  • Experienced with Adobe Photoshop
  • Able to keep files highly organized
  • Comfortable working collaboratively, receiving and implementing feedback
  • Communicative, able to ask questions and seek help as needed

Portfolio

  • UI/Graphic design screens and elements
  • Orthographic reference turnarounds
  • Available online or attached to email

Nice to Have

  • Experienced with Adobe XD or Adobe Illustrator
  • Experienced with Unity

If this sounds like something you'd be interested in, please contact us at contact@dyscordionentertainment.com or you can message me on Discord (theacefes#9624).

Thank you and have a great day!