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DenjiLover25

53
Posts
A member registered Jun 10, 2024 · View creator page →

Creator of

Recent community posts

fun take on the theme and love the art!

Yeah the clues definitely require filling in some holes with no clues which isn’t fair, but thanks for playing!

Wow this may be one of my favorite games of the jam! The art is amazing the health indicator is cool, the countdown mechanic is fun and the darkness clossing around you is great!!! Also love the cover image!

Hey your not alone I just think some digits of the code needed something to nudge the player in the right direction, but thanks for playing I apperciate it!

Wow yeah its the first thing the description says thats my bad thanks for the help!

Super cool and fun idea didnt get that far, but still cool. Is there a random timer for the bombs cause sometimes it would be 5 seconds and then the next like 10? I could have been tabing out, but thought ill mention it

Thank you for playing!

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The art work is amazing especially the bird and i love how the game starts and ends. The time mechanic felt seemless I can see this being a speed run game. Im not sure if it was my end, but was there any audio in this game?

Super cool I really liked the chase sequence and having to weave around astreoids and get the enemys to get stuck on them

I like all the elements you added for the game and the tutorial levels were really good the flood mechanic especially wish there were more with bombs though but overall fun game

I’m happy you enjoyed the sounds it was fun making the ones i needed for different items and the menu. Thanks for playing!

Super cool I love the art style and the and the little details in the assets. It felt weird to pick up items if 2 were next to each other I didnt know what took priority, but once i got the hang of it I entered a nice flow of the game.

Thanks for playing!!! My respect for puzzle makers were high now there even higher after this jam

I can see this becoming a amazing shooter took me a bit to get used to right click to shoot and to throw, but once I got that down it was super fun. 

Thanks for playing!! If you want in the description you can check how close you were in the spoiler area.

The art was pretty good I was able to understand everything and a good use of the theme. I did go negative in gold for a powerup so I would make it so i cant get that powerup, but seeing the score im not sure how important gold is in the equation.

Spelling is my greatest enemy, but I got to stage 5 dont know if thats good. Not sure if its a bug but I think when i restarted I think I kept my powerups from before. Also game became 10/10 when you introduced the jackpot powerup

Thanks for playing! Definitely didn’t mean to make it that hard but your not alone I only had 2 of my friends beat it and one had to brute force one of the digits so definitely some work to be done

The tutorial was a little confusing(Im just dumb), but the more I played the easier I was able to catch on great game and a little addicting

Game is great I was able to draw a super hero and a cat but, I found a bug where I opened multiple things at once like i had a commision opened and i could sleep or hand out with amanda. Artwork looks great and amazing take on the theme

Super cool I love what you did for audio. I couldnt full screen for some reason so I couldnt read the names for clients so I decided to mess around with the computer a bunch

I was kind confused if i was hitting the enemys or parrying right(I think i did it once), But the artwork and camera were phenomnal and a good take on the theme of the jam

Submitting a game is still a achievement no matter if you didnt finish. I did like the intro and exit of the man spinning. But good job on submitting a game!!!

A good  little fun game definitly more difficult then i thought it would be

The dash mechanic was great and made me stay but it did feel akward when on walls felt slippery and dashing on them felt wonky, but getting a good chain felt geat.

This game is a fun stress and really makes you think ahead on what to do next. I would say the main issue is probably the controls, but im sure if I played more i would get used to it but still very fun!

The artwork and gameplay were cool, but I was a bit confused at first on how to get through the level.

Thank you for playing! Learning alot on puzzle making from this.

Your not alone in that. Thank you for playing.

I really hope one of them was escaping cause I think im starting to realize its super hard.

I thought it was cool to see both numbers on the hour glass at the beginning and then playing with the flip mechanic was super cool. I definitly wanted more levels because it was super enjoyable and felt like a good puzzle with good mechanics.

Im a sucker for games with this artstyle so i really enjoyed this. My only critque is I wish more enemies would spwan at the beginning cause I was killing them to fast and was just standing there for a few seconds. 

The character was fun to control and it was definitly a challenge. I would say some parts I wasnt sure if i could get to just cause if i was bad or i needed another ability. There was one gap where when i got the double jump i was super close every time and couldnt tell if i needed another powerup to get past. Overall though the movement felt really good and i enjoyed the wall jumping it felt smooth.

I really like the artwork, does get complicated superfast(I enjoyed that). I would say I was 50/50 on the ammount of characters that would come and it was just hard to see the new request, I enjoyed the chaos, but i was panicing a little.

It suprises me how smart people are at puzzle cause one look at 15 and i just dont even know how you thought of that. Super cool game though and fun concept.

Thanks for the update your the goat

I had a bug where I would lose the launch button and my track options would sometimes disappear, but still very fun and made me think.

Thank you so much for playing and for the feedback! I'm glad you enjoyed the time mechanic, but about the screen scaling, just to help me out, did you happen to try switching to full screen?  I’ve noticed that on some screen sizes, if it’s not full screen, you might need to scroll to see the full level. Either way, thank you for pointing it out.

The music and art are amazing and also very satisfying. I felt like the mouse controls were difficult, but if I spent more time, I would get used to them( I could also suck). Also, the way to start the game is cool.

Thank you for playing and for the feedback, but just so I can improve could you let me know what felt unpolished about the movement and pace?