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DesignerDave

33
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A member registered Oct 09, 2017 · View creator page →

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Ahh yeah, same for Jeevis. I did opening and closing cinematics with voice over but they didn't get implemented. :(

VERY difficult, but a lot of interesting variations of your core mechanic. Kudos to you!

I loved it! A perfect spaghetti western with a complete story in just a few minutes. I was a little frustrated with the quickdraw mechanic, but it still felt good when I did it correctly. :)

I really enjoyed the premise of creating my own universe, but I could not achieve the directives. :( I wish there had been little markers on the bars of where I want to keep things to help out my old man reflexes and memory. The results were beautiful regardless! :)

LOL, I loved making forgeries! Not sure how you worked out the calculations of accuracy but it certainly felt fair. Would love to see a meta where you're selling the forgeries and all the antics that would ensue as you potentially get caught. :D

I really enjoyed the deck building aspect and theme. I really felt the weight of the sword coming down on me. :D

Would have loved to see more story elements of the hero's journey!

These kids are so damn thirsty! :)

Loved the theme, I just couldn't find my way back to the ship! :D

Cute cat, would have been fun if it woke up when the alarm went off.

I really loved the thematic of it taking generations to accomplish goals and time being a necessity for progression. Really makes you think about life. :)

I liked the fast action combat, almost felt like John Wick there dodging between the furniture. :D

It's a very cozy game. Would have loved some interjections from people in the houses commenting on the books. 

I could not get past the first level. I think I see where you're going, but the sequence and the pathing got in the way of your idea. 

Why won't mom just let me play? :D I can see the Asian influence. 

I couldn't get the hang of it, but I can see how I could muscle memory my way into becoming a pro. :D

I really enjoyed stepping into the role of the investigator, big fan of logic puzzles. Would have loved voice over. ;)

I see where you're going with the training, would have been great to get more feedback during the fight. I lose and not know why! :(

The movement was really intriguing, I haven't seen something like that since Mirror's Edge. It could definitely be expanded into a great game. :)

Flower planting catharsis. I can't wait to retire.

I like this take on imposter games, would love to see a story between every few levels.

I really enjoyed watching humanity breathe its last. Great theme. :)

Really enjoyed the gameplay cycle, I could see this being turned into an epic metroidvania, or have some story driven elements between waves.

I enjoyed the story and I was surprised that the numbers changed, so good job. I did get the USB stick but I'm definitely confused why they left it behind given the incriminating evidence within.

I really like pulling weeds. But I feel like it was a metaphor for your wife. 

You game made me have to pee. Well done. :D

Love this take on a wariorware but for aliens. Would like to see more of the aliens messing with me. :D

Loved the concept, I want to be a supervillain baddy. Would like perhaps more simple tools and let the complication be how I use them. 

I can see that you guys are huge Evanelion fans. I was very sad when Shinji died.

I like where this was going. I would have loved to see more levels. 

I really loved chimping out, this sort of puzzle game is exactly my sort of thing. Would love to see an expansion of it where the chimp is a super scientist experiment and it's becoming more intelligent than humanity and like takes over the world by the end. :D

I really enjoyed the humor and hope to play a liminal version in the future where you meet aliens. :)

Loved the beats and the puzzle element combo. I wish I were a better DJ, but I almost felt like one for a minute there. ;)

Yeah unfortunately our intro cinematic and tutorial didn't make it in time. 
We'll do better next time. :)