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Div64

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A member registered Aug 18, 2025 · View creator page →

Creator of

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Please tell me you recorded the meows yourself.

I know this is about countdowns, but I kept wanting to hit stuff as soon as I saw it D:
Setting and cat are cute, so that's a plus.

Hello, fellow Brave user.
Yes, the hourglass indicates when it's time for someone to leave!
Find people that have color and hit them when the hourglass is almost empty :)

Very funny. Computer visuals are outstanding and switching views feels pretty good. Love the ads too.

I failed the final task of moving everyone to the window and I'm not sure why. I thought I had everyone.

Fun!
I like the time being only communicated via audio. I would have liked to have the fast boots from the start. And maybe some sort of inventory so I could look up my items, because I skipped the dialogue by accident a few times.

I liked it initially. I liked the visuals and the explosions.
It gets repetitive after a few floors and I kept expecting different stuff for me to break.
Would have loved to have some :(

Still, good work :)

I like that you have multiple mechanics mixed together, really adds to the stress.
It took me a bit to understand how to solve the bomb puzzle and what the coffins were for.

I would have liked to see more elements to the shooting itself, since I spend most of my time in that section. It currently feels a bit empty.
And a bonus for long game titles because I think they're funny :D

Okay, once I figured out what to do, it was very fun, even on hard mode.

I would have loved to have more hints on what exactly it is I should do. I didn't realize there was a table until my 4th attempt. And the timing window for the shot should maybe be a little easier to hit.

Other than that, nice visuals and good work :)

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Okay, this one really surprised me. I didn't think you could make throwing dice fun, but you did! The upgrades got me hooked and I liked watching the dice wobble and glow when I got them right.

Sometimes the dice snapped to the ground or looked like they're being pushed artificially, which made it feel like it's rigged. I don't know if it's a bug or an unintended side-effect?
Also I didn't understand which actions prompt the upgrades and I wish there was more variation to them. I would have continued playing for those :)

Good work on this, it's creative :)

That was a really cool experience!
It's very creative to use the umbrella as the "energy" bar and both the environment and camera are doing a lot for immersion.
Exactly the type of game I would have loved to have more levels & mechanics to play around with :)

That was fun! I liked the boss fight at the end.
I would have liked to be able to shoot in both directions. And the boss spawn also feels a bit unfair if the last coin is on the right end of the level.

That was fun! I liked the boss fight at the end.
I would have liked to be able to shoot in both directions. And the boss spawn also feels a bit unfair if the last coin is on the right end of the level.

Thank you very much :)

Will check out your game soon.

Thank you!

I was excited to finally try writing some dialogue :)

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That feels SO good to play! You've got an upgrades and everything. I liked the saxophone (and aim-assist?) and its upgrades. I didn't like that i got so slow when shooting though. And the keybinds for solo play are a little awkward. But really well done :)

Thank you!
The atmosphere was a big priority for us. Fortunately you have found all the poor souls :)

I appreciate the sillyness very much!
Now I wish I had tried different endings..

Glad you enjoyed our game too, I read your comments :)

Super cute!

I like that there are "perfect" and "okay" choices, not just correct/incorrect.
It felt very tough to beat, even when hitting perfect most of the time with a few "okay"s in between, though I suspect that's only because some choices felt very ambigious to me. Even in hindsight, I couldn't tell what the opposite of a heart was supposed to be.

Still, fun and interesting!

Love the option to just quit immediately. Made me laugh a few times.
Would have loved to see more in terms of gameplay :)

Unsure about the theme, but fun to play!
Found myself wishing for more levels when I reached the end

In this economy!?

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Thank you very much!
Who knows, Giraffe might appreciate an attempt to improve their mood ;)