gracias por jugarlo!
El acumular deberian ser 2 dados al azar y acumulable, quizas esta bugeado.
Originalmente iba a hacer eso mismo para tanto el distraer como el desarmar, pero primero lo pense asi y despues no dio el tiempo a cambiarlo xD
Super interesting game, a cool and different way to go for the thematic :)
Take care
after the wicked old woman Priscilla, because she
was your kind aunt Prissy many years before
human skin becomes papery over time
a life's sketchpad, scribbled with wrinkles
who knows, maybe your care could erase some of those
Thanks for playing! I actually wanted to test unity bones, and the tail was great for that, I only drew the tail, super simple, once, and then the bones do all the magic :)
I dont intend to complete the development, if you are interested I can make the code public. I dont think the game has market potential, and completing it would require me to do a lot of art/animations, characters, etc which I dont really want to.
Thanks for playing!
It has some animations for hungry and bored, it gets angry when you try to feed her when she's already full (the same concept for playing/petting), those stats (the only stats that there are in the game) are hidden and decrease over time. if those stats go below 0 she either dies or run away.
The game was kind of intended as a demo for the jam, so it doesnt have a lot more to it, I wanted to do more idle animations + old stage zoey, but didnt have enough time