Hey, thanks for reaching out! I’m currently looking for paid work and also working on my own game, so I can’t commit to a long-term collaboration without upfront payment. If you secure a budget for specific tasks later, feel free to reach out. Good luck with PLEASE REWIND!
DRAGON WORKS
Creator of
Recent community posts
Hi! I'm an indie game developer looking for small paid programming tasks and short-term projects.
I work with:
• GameMaker / GML
• Unreal Engine 5 / Blueprints
I can help with:
• Gameplay mechanics
• Enemy AI and attack patterns
• Wave and spawning systems
• Interaction systems
• Player movement and abilities
• Menus and basic UI
• Small playable prototypes
• Bug fixing and gameplay logic
• Horror gameplay prototypes
• Basic level scripting in UE5
I'm especially interested in small-scope jobs where I can implement a specific mechanic, system or prototype.
My current GameMaker project is SYNCBREAK — a fast-paced bullet hell prototype featuring:
• Enemy AI
• Multiple enemy attack patterns
• Dynamic Director system
• Wave management
• Score system
• Different enemy types
• Dash-based enemy behavior
SYNCBREAK:
https://dragon-works.itch.io/syncbreak
I also work in Unreal Engine 5 and have experience creating horror environments, gameplay scenes and Blueprint-based systems.
My UE5 portfolio:
https://www.artstation.com/digitalchasm4
I'm currently building my freelance portfolio, so I'm open to lower introductory rates for smaller tasks.
If you need a gameplay mechanic, small prototype, enemy behavior, Blueprint/GML system, horror scene, or help fixing gameplay logic, feel free to contact me with a short description of the task and your budget.
I'm open to freelance, contract and small paid collaboration work.
Contact:
Discord: woltrame
Telegram: @woltrame
Thanks!
- Dragon Works
