Thank you, really appreciate the compliment! Glad you’re enjoying the challenge 😄
You can contact me at draint@draint.com
Thank you, really appreciate the compliment! Glad you’re enjoying the challenge 😄
You can contact me at draint@draint.com
Great atmosphere! Shooting feels very satisfying! I had some trouble destroying the boulders. Some just broke on contact from the side. Shooting at them didn't do anything. Driving full speed at them didn't do anything either. So i mostly destroyed golems and bumped into the stones in the hope i would destroy them. But i had fun non the less!
I really like the aesthetic! It reminds me of Bionicle. As others have mentioned, the idea has a lot of potential, but in its current state it’s still a bit buggy. I also got the development console error with "tag: enemy not found", and when I tried to fight an enemy on lower ground, I fell through the floor. Nonetheless, for a first game jam this is a great entry, and from here the only way is up!
Loved the voice acting! It was really fun playing through the different roles. I also did a second playthrough where I tried to just dodge everything and run to the end of each level. It was surprisingly possible, but definitely not as much fun as playing normally. The NPCs work really well together with the player. Great job!
Really fun concept! The randomized chemistry effects are a great fit. It does get a bit repetitive after a while, and it’s definitely rough around the edges, but the core idea is cool and has a lot of potential if you take it further! Also, are the 2D sprites actually 3D models rendered as pixel art? Looks great