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Dranemo

181
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A member registered Aug 12, 2024 · View creator page →

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Very creative incremental game with the theme ! 

I'm not really sure how you can "beat the timer" but my game from at like e1492, so i assume i hit a wall lmao.

I would have loved some background music to not get bored and a cash/s indicator! A cash > pretige cash indication would also have been a good addition to do, i never knew how many prestige cash i would win once the timer hit 0.

(Also, maybe a cooldown or a button to not instant buy the prestige shop once the timer is finished)

Really cool game tho!

Thank you for playing! Yea i admit the balacing is not my best skill lmao, especially in a jam without play testers lol.

Thanks for the review :)

Hard to master but good concept! Good job :)

Very hard to master but fun little concept ! Great job :D

VERY HARD AND STRESSFUL good job :D

Really clever use of the stress of a count down i liked it!

AHH thank you I'm glad you found it clickery-idly enough ! I wasn't sure the balancing was right!

Thank you for playing!

Eh i understand but i'm not the artist and she was overwhelmed but how much stuff there was to do lmao. We started a bit late and that's how it ended up looking like. Thank you for playing tho :)

I had a hard time to really understand how to play but once i had i dashed through all the planets without stop lmao

Very good game and very clever use of the theme!

I left the computer to get clothes on the desk and he was there without making noises! no bug in sight just bad luck lmao

HAHAHA yea i had Universal Paperclip in head while making the game lmao!

I also had the issue of matter not spawning frenquently enough but i'm not that good at balancing lmao, so i just said "mah, you consume the universe, it's bound to have less mater anyway"


Spoiler

On another note, when you finish the game you're faced with a choice : consume the black hole (quit the game) or Bigbang (restart, with a multiplier on spawn frenquency, spawn amount and hole force)

Very hard but very well made game! I got killed at like 12 compilations because I happened to step where the cat just spawned :( 

Very bug free game and very stressful you nailed it!

I LOVE DIORAMAS!!! It's soo sososososo pretty i love it! 

You are an amazing artist and even tho it wasn't that clear the tutorial was present and well made. The story was good and the artwork aaaaaaaaaaaaaaaaaa i loved it it's one of the best games i played this year. 

Very polished, bug free and fun game! I may have not been playing it correctly tho lmao, i only bought bombs from the shops but ended up winning anyway (and blowing up most of the "don't blow up" bombs lol.

Very fun game and kinda chill too i liked it!

IU LOVED IT.

Two year ago, the gmtk theme was "Build to scale" and i remember vividly a game similar to this one, where we had to partake in a jam and it was really one of my best experience in the gmtk jams. You managed to perfectyl recreate this feeling and i thank you for that!

Uuu i like the game! (with no obvious inspirations of course). Very fun little doom like game and i enjoyed killing rats lmao. It took a bit of time to figure out tha tmy health was my time but that's okay it's not that easu to get tagged when you play a lot of first person beat em all anyway lmao.

I like the word play "the count is down" at the end, it reminded me of a french game/anime (Dofus/Wakfu) character named "Count Harebourg". "Comte Harebourg" sound exactly like "Compte à rebours", which means countdown lmao.

Very polished and fun game good job! 

i really like the concept of the game but maybe considere ui and option next time lmao. I think the game could have benefited from gamma, sound and / or sensitivity option! 

Otherwise great job i never even though of a train when brainstorming for my game lmao 

tbh i didn't really play any RTS games but i know someone who has and they helped me through how to play. A tuto would really be appreciated but the game was fun once you know what to do! 

I would have loved to know what some units or buildings do before building them tho

but great job!

I don't know what you mean it's only 1% chance to spawn lmao. 

I like outer wilds very much and my game for the last year's jam was heavily inspired by outer wilds lmao

Fun little game ! i love randomly generated dungeons but i did not quite got the use of the different weapons. I assume they deal more damage but there is no info :0

I love the artstyle and the vibe and i got the like dungeon 4 or 5!

Great job!

Very fun and creative way of playing! i did not really felt the theme had a big impact but i must say i enjoyed the little twist at the end!

Great job nonetheless 

Very creative game! Had some issues with figuring out how to play but once i knew, it was very enjoyable!

Great job for your idea and for this bug-free game !  

Hehe yea i wanted to make the player feel that the blackhole was getting bigger and bigger!

Thank you so much! I felt like it was lacking fun but i guess not!

Thank you for playing :)

Hehe yea!! you finished it faster than be great job! i'm about 28 mins lmao !

If you like Outer wilds, may I interest you in my game made for the GMTK last year! It's called Outer Seasons and it's really *heavily* inspired by outer wilds (you are lost in a world with text of an ancient civilization and need to find an exit)!

Thank you so much for playing through all of it :)

Ooo thank you so much! I had a feeling my game was a bit lacking in content and feels but it's maybe because i was in it for 24h+ stragith lmao.

Thanks a lot for the review :)

Fun little stressful game but i cannot help but gamble all myu money every time lmao

Great job and very good use of the theme!

I certainly assume it was intentionnal, but what if it wasnt lmao

:)

to be fair, the cursor changed on web! but it was hard to distinguish !

Great job nonetheless

I did not quite get the use of the timer but i was a fun game :)

I really like hard plateformer but i did not quite get all the mecanics (like wall jumping). Also, maybe consider not be able to go back in past rooms !

I unfortunately did not finish the game but it was quite enjoyable (maybe a bit less slipery next time)

Great job and be proud :))

Bunny!HAHAHA yea i'll think of it for the v1.0.3 lmao i'm sorry! 

I have the full bunny image if you want to it's so cute!!

Really chill and cozy game, with beautiful artstyle. I had some difficulties to know what i could click on or not. 

but really cozy chill and cute game i love it! Really good job!

It was very funny and surprisingly hard! i like the vibe and the artstyle and the not serious vibe, it was very funny. 

At first i though the "bomb school" was like placing bombs and not defusing them lmao

I loved it very fun good job be proud :)

Thanks a lot for playing my game! 

I had the same pacing issue last year (it was a game that i looooved making but was a puzzle that could take a while, it was outer wilds inspired) and i tried to do it better this time but did not succeed lmao. 

I like kinda slow paced games and i felt like a black hole absorbing the universe should be kinda slow paced at the end to accentuate the void effect yk. 

Thank you very much for playing hope you enjoyed it!

IT'S SOOO LONG but really fun! i like taht there is so much level to do but i did not quite got the use fo the compass power up :/

Really good game otherwise and you should be proud of yourself!

I may or may not have 1k+ hours on Cookie Clicker so yea i like chill idle games that takes some time lmao.

Glad you liked it! 

At one time i was like "should i go back, i'm looping lmao", but i remembered the notes and decided to keep going! what a good choice! the only downside is that i couldn't read the last note but it was fun to imagine the story behind that apocalyptic world

Very creative and peak game lmao! The portal vibe was one i tried to recreate in the gmtk 2024 jam but couldnt because my mechanic was too time consuming, but you did it PERFECTLY!

No glitch in sight (maybe one i'm not sure if the final hole is supposed to just be a hole or a tp, i did not get the scond option when i played) and a lot of polishing made! 

Very good job it's really good!

Very cute and chill little game! I just wish the count downs for the cubs were a bit more obvious, but the use of the theme was very well crafted and creative! good job i liked it!

Fun little game. Really unforgiving at time lmao but oh well that's the fun of it lol. I just wish there was less control when we're in the air, it made overshooting jump pads and wall jump a tad difficult :/

Also maybe consider using an input buffer for wall jumps, because i usually look at where i go before jumping, leading me to being unhook on the wall i was on lmao 

Very fun fast paced little game ! good job :)

Yes, bombo (i don't remember his name) i had fun and i'm back for your charades (twice) lmao

The game was very fun ! the game and sound design was very well crafted, i just wished the metronome was a bit less louder lol.

it's a very well made game, very polished and you can be proud of it :)