Good point, the late skills are way too cheap. Ember Spirits got slower in 2.1 already, Fire Rain, Molten Hoard and Hydra will follow in the next update. Glad you like the pace, and yes, more content is planned :)
Emberhoard
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Thanks so much for playing and for the detailed feedback! You’re right on both counts: the intended pace is about 4–6 generations, so beating the last boss on the 3rd means the late game is too easy. I’ll look at it in the next update. And the “Third Slot” name is just confusing: it actually gives +1 slot, so it’ll get a clearer name. Out of curiosity, which upgrades or skills carried you the most?
Hi everyone!
I just released Dragon Dynasty, a free browser idle game in pixel art.
You are a dragon sleeping on a pile of gold. Knights, archers, priests, cavalry, griffin riders and siege catapults keep marching into your cave to take it. Hold the mouse to breathe fire, train your skills, grow from a hatchling into an adult, and face six bosses, each with its own trick and a weakness.
When you have gone as far as you can, lay an egg. The next generation starts over but stronger: spend Dragon Blood on a Bloodline tree and pick a trait your heir is born with (you can see it on the dragon).
- 6 bosses, 8 kinds of enemies, 18 skills
- Treasures and Goblin upgrades with x1 / x10 / MAX
- A Bloodline tree and 13 heir traits
- Offline progress
- About 2 hours to see every boss
Play in your browser: https://emberhoard.itch.io/dragon-dynasty
It’s my first game here, so any feedback is very welcome, especially on the pacing and balance. Thanks for playing!
