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Emei_Jan
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Hi Zarvanskyi!
Thank you for reaching out — I really appreciate it.
At the moment, the project is still at a very early stage, so I’m not yet at the point where I’m actively looking for a full soundtrack or music for many locations. Right now I’m mainly focused on building the first environment and understanding the visual direction of the world.
That said, I have already experimented a little with music ideas for the setting. For example, I tried creating a piece that could work as a kind of hymn/theme for Varnel — something that might be heard in a temple or important location there.
So I’d definitely be interested in hearing your work and staying in touch. Once more locations and the atmosphere of the world are better defined, music will become much more important.
If you want, I can also share the rough music experiment I made, just so you can get an idea of the direction I was imagining.
Thanks again for writing!
Hey!
I’m working on an early fantasy MMORPG concept built around player freedom, different combat styles, professions, crafting, trading, exploration, PvE, PvP, guild activity, and reputation.
The project is still very early, and right now I’m not trying to build the whole game. The first goal is much smaller: create one small settlement as a test location and use it as the first real prototype.
I already have a rough layout, visual and architectural references, some lore, and a few early Blender experiments.
I’m mainly looking for people interested in:
- environment art;
- level design;
- Blender / 3D;
- terrain and vegetation;
- buildings and props;
- lighting and atmosphere;
- Unity/ Unreal Engine
You don’t need to be a professional. Beginners are welcome too if you’re willing to communicate, learn, and contribute ideas.
Just to be transparent: this is currently an unpaid hobby collaboration. If the project grows beyond the first location and funding becomes available later, I’d be open to discussing paid work. Meaningful contributors would also be credited.
If the idea sounds interesting, feel free to message me. I can share more about the world, the gameplay concept, the settlement layout, architecture, and the current Blender prototype privately.
Hi everyone!
I’m working on my own fantasy world called KAELUN, which I would eventually like to develop into an MMORPG.
The project is still at a very early stage. Right now I’m working on the lore, nations, cultures, regions and the overall vision for the game.
One of the main ideas behind KAELUN is to give players the freedom to choose their own path instead of constantly following one predefined route. Combat styles, crafting, trading, exploration, PvE, PvP and other activities are intended to become meaningful parts of the game rather than just side systems.
I’m new to game development, but I would really like to start bringing a small part of this world into Unreal Engine 5.
Right now my first goal is much smaller than building an entire game: I want to create one small test location - a village belonging to one of KAELUN’s nations.
I already have a rough settlement layout, a description of the region, some lore behind it, and visual examples of how the architecture could look.
I have also started experimenting in Blender. These are still very rough blockouts and are mainly being used to understand the layout, scale and basic shapes.
At the moment, I’m looking for one person or a few people who might be interested in helping me turn this idea into a simple first prototype in UE5.
Help with any part of the location would already be greatly appreciated:
- environment / level design
- landscape
- buildings and modular architecture
- roads and settlement layout
- vegetation and environment
- overall composition and atmosphere
You do not need to be an expert or handle everything alone.
If you are learning Unreal Engine, Blender, environment art, level design or 3D and would like something to practice on or potentially add to your portfolio, I would also be happy to talk.
I want to be completely transparent: there is currently no budget for paid work, so this is a hobby/unpaid collaboration.
I’m not looking for someone to build an entire MMORPG for free. The current goal is simply to work together on one small location and see if we can bring a piece of KAELUN into Unreal Engine.
If you are interested, I can tell you more about the KAELUN world and show you the lore, settlement plan and additional visual references.
And if you enjoy the world and would like to continue working on the project together afterwards, I would be very happy to explore that as well.
If this sounds interesting, please reply here or send me a message.
Thank you!
Early Blender blockout / work in progress.
This is only a rough prototype used to explore the settlement layout, scale and basic building shapes.
