Thanks for considering this feature. This is what would make me switch from Blockbench to this addon.
Another addition on that is maybe it should be more generalized to not only PBR but any arbitrary channel/texture which can be input for Blender material nodes. So that it can be later wired to anything. The idea is to have several configurable inputs on a brush stroke.
enbugger
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A member registered Feb 26, 2024
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Pixel Art Studio community · Created a new topic [FUTURE v2.0.0] Painting to all PBR channels at once?