i love the prospective art style for your game. it reminds me a bit of those computer games you would play on the school computers. i think overall this is a really cool idea for a game.
i love the idea of going against instant gratification that comes with specifically video games showing what you collected. by having the sympathy points hidden from the player but affecting the day to day operations it helps get your point across
I love the idea of a game that you need to gather information and knowledge. you guys seem really on top of everything planned down to the week. looking forward to seeing what plants you decide to use. unrelated but i am not looking forward to losing my maya student subscription.