I suppose I never really understood why they're external links in the first place. File size? And why not distribute the code through the other provider? Why not Google Drive's free tier? Surely the app isn't over 15GB. Or better yet, since it's a paid product, pay the few dollars a month for actual cloud storage. Sounds like excuses to me and I'm hesitant to support fhe project when the dev is this materially lazy.
EveryNameIsGone
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Is this still hosted on Mega? That makes it a bit annoying to download for mobile users. Their site tries to force you to get their app if you view the mobile page. And if you view the desktop page from a phone, it requires staying focused on that page while the "decryption" process happens due to how Android browsers tie background downloads to a notification. If it's ever hosted elsewhere, I'll buy it.
The APK file format doesn't actually have a strict file size cap. There are rules for sizes on Google Play and some of the package extension types through Play Asset Delivery have limits (4GB for most, up to 34GB otherwise, and unlimited if they use a private CDN for delivery), but the 2GB figure you see on Itch is arbitrary and placed by them. Large APK files are more a problem because they can become unstable during the install itself (has nothing to do with them running after), but realistically, there are games here that link externally to their Android downloads, and they install just fine despite being larger than this one.
Good to know. I almost bought it. Whether it's considered NTR, cheating, etc., it's still going to trigger the same part of the brain. You can call it whatever you want. People will either love it or hate it. If it's just tied to bad endings as stated above, I guess the player sort of earns it in a way, even if it isn't "deserved". But just a little disclaimer on the page saying it contains cheating content would be nice to avoid people potentially spending money with no other way of knowing than scrolling down to the discussion.
Why does the description say Google puts a 2GB limit on APKs in the description? That is entirely imposed by Itch. In fact, there are bigger Android games on this site, but they link to external hosting or a zip. Google never actually imposed a strict limit for APK size. This is a misnomer from how Google Play packages (AAB, OBB/PAD, XAPK, etc.) or external FAT32 storage (4GB). 34GB is the biggest Google Play supports, but most devs get 4GB or 8GB. The Android operating system itself does not hardcode an artificial cap on APK file sizes. It's generally limited by your phone's memory (RAM) when it's parsing and thus is why some use multi-part installers.
It's the Android version. It's working now. It may have been that I didn't do the second time around on Emily's dungeon event being restrained by Leyla. After doing that again, and setting Emily as my alarm clock, I suddenly have an option on the bed that says "Take a walk with everyone (ends Chapter 1)".
End of chapter 1, at the point where the next optional instructions are for chapter 2 and the story ones say there's nothing left in chapter 1. Basically, it says for Mary to seduce the rest and then go on a walk with everyone, but in my case, I've already done that, but can't trigger the event. It seems like I might have done things in an order the game didn't expect.
I've interacted with every girl in every possible way at every time of day possible in the first chapter and have nothing left to do other than optional instructions in chapter 2 aside from the walk with everyone (for Mary's path), but I can't seem to trigger the event. I've tried tapping around in the various and that doesn't work either. It was fun while it lasted, but I think it'a soft-locked.
Just a warning for those on newer versions of Android. For me, the game is deleting its memory after each session. It's not being battery optimized or anything, so I'd recommend saving before each time you close the app. There is a warning about this happening when you start the app, but none of the things it states (incognito, browser caching, etc.) are precisely what's going on here since it's the APK version.
I like the game. It's pretty funny, even if the MC qualifying everything can become grating at times. Yes, we don't need to know every time he didn't literally mean something in his head. Also, in Chapter 2, it seems like way too many events happen on Saturday or on the weekend in general. It makes it so you need to arbitrarily go through more weeks.
This game is hilarious. I seem to have finished everything there is to do for now. That is to say, the only available quest steps say "coming soon". I agree with others when I say that the Android build needs bigger bottom menu buttons (or a resize option). Swipe gestures would be appreciated as well. They're default Ren'Py features, so unless it breaks the game somehow, there's no excuse not to have these.