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Fishinator12

19
Posts
2
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A member registered Dec 06, 2023 · View creator page →

Creator of

Recent community posts

The characters look great and I liked the navigation puzzles. The momentum based jumps are a neat idea but there were a few times where I would loose all momentum when just barely bumping a corner. With a bit more time to expand on the mechanics and refine the movement I can see myself really liking this. Keep up the good work!

The critters all have some very cute designs, I just wish I was able to see more of them! The days feel just a bit too long at times which made the game loop feel just a bit too drawn out for my taste. At first I thought there were bonuses for clicking on multiple animals at once before realizing that they just have different point values, so maybe that might be a fun addition if you decide to expand on this in the future. Overall I got sucked in to this game very quickly and had a lot of fun with it. Great job!

This is a neat game with a very simple game loop. It felt like enemies spawned a bit too close sometimes, not giving enough time to react and everything felt really expensive in the shop for how few coins I was able to get in a round. Otherwise I like the concept of using your life as your weapon, I can see this getting really good with some tweaks and more time to work on it!

This was a fun challenge! I really enjoyed planning out my route and taking down each UFO (the stock explosion sound effect is amazing too). The misfire mechanic was pretty annoying since there was no feedback in the game when it happened, I was suddenly just not able to shoot anymore. It wasn't until after beating the game and reading the description that I understood that each bullet got more powerful the lower the count was and that there was a chance for a misfire. It might also be nice to have the game just a bit more zoomed out. Overall these are small nitpicks for a very fun game that I enjoyed a lot! The spritework and the CRT style filter was very nice too. Seriously good job on this!

A very short and fun game with a simple game loop. Once I unlocked the super ability this game became a cakewalk which was a blast! I loved the feedback with the number growing bigger the more points you got in a short time. With a few more mechanics I can see this being a game I sink a lot of time into

This is a very cute game! The music, visuals, and sound effects all make this a relaxing and enjoyable time.

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This was one of the best games I have played for this jam so far. The difficulty curve felt very natural, the introduction of each mechanic was very intuitive and easy to understand, and it was fun all the way through! This is very impressive for a four day game gam. Seriously well done!!

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This was a really neat game to play! The grappling hook was my favorite part and made this game feel very snappy and fluid. I just wish there was a way to manually detach it though since I ended up getting flung in a direction I did not want to go more than once because of it. It took a bit to figure out what the numbers on the planets meant and how to plan around their effects but it was really neat to work around once I did. Overall this is a very solid concept that I can see being a full game with a bit more refinement and polish. Very good job!!!

I had a lot o fun with this! It took a bit to figure out how things worked but it turned out to be a solid puzzle with a satisfying, albeit simple, solution.

The penguins and all the visuals look really nice here! It feels really easy to get overwhelmed quickly and some of the sound effects can get annoying fast as more and more of them pile up. Otherwise this is a simple and enjoyable little game!

Yeah... Level 14 was the last one I made and I was really tired by that point and it really shows doesn't it. I'm glad you enjoyed it!

I added a little bit in the description to help nudge people in the right direction since I ran out of time to give more in game direction. Let me know if you are still having trouble after that!

I loved the twist on the nursery rhyme of the itsy bitsy spider. It was simple,  deceptively challenging, and I enjoyed it a lot. The different game modes are a fun addition. Seriously good work!

This is easily one of my favorite games that I have played from this jam so far. The puzzles are amazing and really easy to understand without a tutorial, the mechanics are intuitive and engaging, the art and sound is very nice, and everything feels very polished. Seriously well done!

I really liked this one! Only having a short time to complete upgrades was a great addition and keeping the map the same between loops added a nice layer of strategy. Seriously good work on this!

This one really surprised me with how much I enjoyed it. It was pretty slow to start but once it picked up I was invested. 

This was a lot of fun to play! The mechanics were easy to understand, the puzzles were challenging, the artwork and sprites looked really good, and the final level put everything together well. There were a couple stretches, usually near the goal, that felt  a little punishing if you die there after solving the main bit of the level, but otherwise I really liked this. 

This was a lot of fun! The puzzles were fun and engaging even if jumping off another cat was a little tricky sometimes. The art, effects, and animations all look great and really improves the feel of the game

This was a lot of fun. Jumping around felt very good, though I found myself getting stuck on corners a little too often. Keep up the good work!