The characters look great and I liked the navigation puzzles. The momentum based jumps are a neat idea but there were a few times where I would loose all momentum when just barely bumping a corner. With a bit more time to expand on the mechanics and refine the movement I can see myself really liking this. Keep up the good work!
Fishinator12
Creator of
Recent community posts
The critters all have some very cute designs, I just wish I was able to see more of them! The days feel just a bit too long at times which made the game loop feel just a bit too drawn out for my taste. At first I thought there were bonuses for clicking on multiple animals at once before realizing that they just have different point values, so maybe that might be a fun addition if you decide to expand on this in the future. Overall I got sucked in to this game very quickly and had a lot of fun with it. Great job!
This is a neat game with a very simple game loop. It felt like enemies spawned a bit too close sometimes, not giving enough time to react and everything felt really expensive in the shop for how few coins I was able to get in a round. Otherwise I like the concept of using your life as your weapon, I can see this getting really good with some tweaks and more time to work on it!
This was a fun challenge! I really enjoyed planning out my route and taking down each UFO (the stock explosion sound effect is amazing too). The misfire mechanic was pretty annoying since there was no feedback in the game when it happened, I was suddenly just not able to shoot anymore. It wasn't until after beating the game and reading the description that I understood that each bullet got more powerful the lower the count was and that there was a chance for a misfire. It might also be nice to have the game just a bit more zoomed out. Overall these are small nitpicks for a very fun game that I enjoyed a lot! The spritework and the CRT style filter was very nice too. Seriously good job on this!
A very short and fun game with a simple game loop. Once I unlocked the super ability this game became a cakewalk which was a blast! I loved the feedback with the number growing bigger the more points you got in a short time. With a few more mechanics I can see this being a game I sink a lot of time into
This was a really neat game to play! The grappling hook was my favorite part and made this game feel very snappy and fluid. I just wish there was a way to manually detach it though since I ended up getting flung in a direction I did not want to go more than once because of it. It took a bit to figure out what the numbers on the planets meant and how to plan around their effects but it was really neat to work around once I did. Overall this is a very solid concept that I can see being a full game with a bit more refinement and polish. Very good job!!!
This was a lot of fun to play! The mechanics were easy to understand, the puzzles were challenging, the artwork and sprites looked really good, and the final level put everything together well. There were a couple stretches, usually near the goal, that felt a little punishing if you die there after solving the main bit of the level, but otherwise I really liked this.


