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FishoJr

161
Posts
12
Followers
6
Following
A member registered Dec 30, 2021 · View creator page →

Creator of

Recent community posts

Thank you so much! I will try your game even if the voting period has ended. If you liked the game, know that we kept working hard while the voting was ongoing, and we will release a new update soon. We are also planning a full release on Steam!

Thanks for playing! We are aware of performance issues, mainly on web browsers and Firefox. Downloading the Windows version fixes most stutters, but we are working on optimizing everything right now!

Creative idea! It is difficult to read what you are doing and what is happening, but it is a funny game nonetheless.

One of the best entries for this jam I had the pleasure of playing! Good graphics, loved the beats. I am still not sure about the shoot-on-the-beat mechanics, as I don't believe I understood them correctly. It runs well on Linux using Proton, if you are interested, by the way!

We were actually debating whether or not adding a dash would suit the game. We ended up not including it for balancing purposes in this game jam version, but we will definitely add some movement abilities down the line. We are also planning on releasing a more complete version of this game on Steam.

Thanks for the compliments! Yes, juice and game feel were definitely our main focus during this jam. We really loved choosing this neon Y2K wireframe look, but honestly, it also made it much easier to create the assets.

Thanks for playing! Believe it or not, despite Marnix's advice, we've decided to go ahead and add a roguelike mode before releasing the game on Steam :D

Yeah sorry it was just a joke because last year GMTK was about loops, this game concept would go perfectly in both edition of the jam!

Spooky and creepy atmosphere done well, the games were too hard or did I miss something? Surely my fingers!

Loved the art style, creative idea, I would love tighter controls and less inertia. Maybe moving the player with the mouse instead of wasd, and using wasd for triks, it could let the player do tricks while also moving around! 

Interesting puzzles and mechanics, the only thing is that it looked like you took a last year GMTK game and added a timer onto it :D fun nonetheless!

Cool idea, what I would change is:
- when i click out of the game area do not waste skills
- when i click on skill icon change skill 
- add a range for the teleport, it is overpowered as is
- slow time when in area of double jump skill
great job! 

Very clever idea! It was difficult understanding where the bomb would go when you had to wait for the timer to be just right, maybe a visual feedback would help.

I found it hard to find pickups, was it just me? Great great great graphics! the controls felt a bit floaty.

Well done overall! I tried a few times and still didn't manage to complete but i will for sure try again later. Great vibes!

One of the best games in execution! loved the leaderboard (I did one too) juicy gameplay! 

Incredible first game (and jam) in just 4 days! Congrats, I wonder what you can do next! Good luck!

Excellent execution, creative game idea! the count down theme is not very nailed but fun game nonetheless.

Beautiful art! I think i got a bug where after the first day phamplets didn't recharge and bystanders got stuck on the screen if i clicked on them. Interesting concept anyway!

Great execution! love the art style, the controls are very well implemented and the idea is fun. Great job!

Creative idea, nice driving mechanics, loved the bouncing, it can be leveraged to make sharp turns! skill ceiling is very high here. a brake for drifting could be a nice addition!

Simple idea, the first edit I would do i would make it easier to spawn new towers, i found it hard to stay alive and spawn at the same time.

The snipers were too OP, other than that, impressive game for a 4 day game jam. It reminded me a little of my own submission, where killing enemies helps you stay alive longer, you went hard on progression and mulpile level though! Great job!

Great game! cool and original art style, interesting mechanic, like floor is lava! 

Always love an incremental game! addicting. Nice setting the meteorite

Good strategy card game! 

I lost on day 5 (I believe), when I could have done anything. I didn't notice there were only 30 seconds; I tried to make the guard eat all the hot dogs. Awesome game, loved the art style, the voice acting, the storytelling, the idea, everything! Hilarious!

The clunky controls made it hard, but in a good way! It reminded me of karlson, dani is this you?

I don't understand how the timer adds value to this game; I would have preferred an endless run where you earn more points for surviving longer. It's a fun, simple game nonetheless.

I usually don't like 2d platformer, this one is very well made for such a short jam! interesting use of the countdown.

Interesting spin on the count down theme! I tried 4 runs and didn't manage to get to the rocket in time.

Wow! interesting game concept, very complicated game to make in just 4 days! congrats!

The game was really enjoyable, but the lack of onboarding made it difficult to understand what to do.

There was no onboarding sadly because it felt good and artstyle is really good, but I couldn't figure out what I had to do.

Great game! Love the art direction!

Excellent UI and game feel, mobile version is perfect. Great work!

I am too dumb for this game, but this is a creative puzzle! 

Beautiful game and vibe!

Fun and creative, also very adherent to the theme! Congrats!

Wow! Loved every second of this short game! The voice acting is very good! One of my favourite entries for sure.