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fishynator

76
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24
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A member registered Sep 26, 2016 · View creator page →

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I split the image in three and thought this looks like a book shelf. Then I put books there. :D

Very polished entry a lot of fun to play.

Love what you did with a smaller scope. Less mechanics but nice art and music make this game feel round. 

That was one of the most fun puzzle games I have played at a jam. Very creative mechanics. 

Hitting long chains is very satisfying. Each run you learn from your mistakes and make it farther and father as you learn to think ahead. 

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Having the game on a smaller window actually fits the game pretty well. Makes it feel more contained, like a Wario Ware minigame. 

Well done, I feel like this could actually be a game that existed on game boy.

Your entry reminds me of some old flash games I played as a child on miniclip.

Love the intro and small polished details, like the ladder climb sounds.

Also putting those sketches of the characters in the background of the itch page is a great idea :D 

Overall great vibes. 

Very creative. The crazy movement makes a lot of fun. The coin not moving where I want it to go fits the game perfectly :D 

Nice game! Your game popped out to me because of the color palette. I didn't really now what to do with the inventory though? 

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If you can't get past the first jump in the tutorial:

Here is link to the same game with the bug fixed, since the jam settings don't allow changing existing entries: 

https://fishynator.itch.io/good-boy-rumsnuffles-quest-fixed-version

This only seems to happen if you play at 60 or less fps. 

Thank you too for reporting that!

Here a link to fix version if you want to check it out:

https://fishynator.itch.io/good-boy-rumsnuffles-quest-fixed-version

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Thank you for reporting that!
Only seems to happen on some machines. I can't reupload the game on the same page until the voting ends. So here is a fixed version on a separate page:
https://fishynator.itch.io/good-boy-rumsnuffles-quest-fixed-version

Thank you for reporting that!
It seems to only happen if you play at 60 or less FPS. Since I can't reupload the game during the jam I uploaded a fixed version here: https://fishynator.itch.io/good-boy-rumsnuffles-quest-fixed-version

Nice art as well as music, overall a very polished look and feel. Noticed the slopes too like another reviewer, sometimes even made me stick to walls. 

Really liked that you went with an 8x8 tileset. Also enjoyed the colour combo(s).  

I really liked the concept of a game that is an extended boss fight. Leaves a lot of room for creativity while leaving the scope small. Perfect for a game jam. Will definitely remember this for the next time. 

Really fun gameplay and I didn't expect the additional round after defeating Cookie. 

Liked the music a lot, took me 2 tries to find out I could kick downwards too lol.

Was a fun little game!

Had to finish it even though it took me some tries to get through all the levels.

Fun playthrough and good concept!

Cute platformer and great music. Found it a little hard to guess where I was supposed to go because the exits weren't obvious to me at least. 

Well done, nice entry!

Music, art and presentation are top! 

TBH I don't think I quite understood the gameplay. 

I still had a lot of fun. Nice entry!

Well done! Short but polished experiences work really well for a game jam!

Nice game and great idea! Fun to play and very creative writing.

I also like your artstyle. Very unique for a game jam. 

Awesome game!

That was a lot of fun. I didn't know what I was doing most of the time, other than stomping on enemies, but still felt like a round experience. It feels very satisfying to fill the screen up with trees and flowers. I even took some screenshots. 

Polish that up and you got a very nice game here. 

Well Done! For game jams it is important that games are easy to play and understand. 

Polish it up and make it a bit harder and your entry would be even more fun. 

Well done! This game was a lot of fun to play. Thinking about your movement to have enough space to shoot and turn feels good.

This game made me smile :D Games don't have to be long. Your entry makes me think about making smaller entries for game jams in the future. Thank You!

Had to play your game since you were also inspired by Katamari!

Love the idea of attaching ship parts to you hull and you ship even gets weirder and weirder to control the bigger you go.

Some levels are really smart. A lot of fun to play!

Simple execution, solid game!

I played this longer than a lot of other games at this jam :D

Also feels a lot like a game that could have existed on the game boy.

Nice!
This game is simple and fun. 

Your game reminds of a old Android game "Giant Boulder of Death".

I think you should rework what the goal of the game is though. Having to stay in the time limit and getting enough points feels like it get frustrating fast.

I really like your sprite and cover. A lot of games at the jams are not that easily readable in terms of sprites.

The idea is good but I feel like this game is a little bit hard to get into. Switching between abilities and understanding which ability currently is active is not intuitive. This leads to frustration because you think you will dash, you hit the button, but instead you dash instead. 

Well done! Games at jams feel a lot more complete if they have a story. 

The only thing that doesn't do the game any favour is the small screen. I feel like this game would be even more awesome if the arena would be in the viewport. But then it wouldn't be a game boy game anymore. 

Thank you for playing and the feedback!

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Nice! Feels definitely like something that could run on the game boy. I definitely had fun. It took some time until I figured out you can hold the button to run. :D 

I think it would be nice to have some lives when getting hit instead of being immediately respawned. 

Very satisfying to play! Well done!

Simple mechanics well executed are perfect for a jam like this. I feel like this could definitely be polished up to a full game. 

I know there are no upgrades because of the theme of the jam, but I think this game would be even better when you could get upgrades through a shop or leveling up. 

Very interesting! Fits very well to the theme and exploring is a lot of fun. 

You definitely put a lot effort into the sprite and environments. Add a little bit of game feel and this could definitely be polished to a full a game.

Building something FTL inspired fits perfectly to the theme. Fun to click through and thumbs-up for Expanse references!

Very interesting idea and nice graphics!

It is a little frustrating though having to redo things you already solved. Something like checkpoints would be really nice.

Nice! Base mechanics feel nice and fluid. 

Only the digging feels really slow. I know that is part of the idea but i feel like being able to dig 4x as fast would make it even better.

Well executed survivors like game!

Seems to be well balanced especially for the small screen.

Well done!
Interesting idea and the mechanics are simple. 

I would also look at other idle games. With idle games it is important to give the player a lot of upgrades in the beginning to get the dopamine cycle going and keep the player invested.

I enjoyed exploring your little town!
Well done!

Well done!

Cute little platformer. I like that you haunted game boys are a very nice idea :D