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flame_gecko

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A member registered May 24, 2026 · View creator page →

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Thank you so much I'm glad you really enjoyed it. I actually took a lot of inspiration from Pipe Mania and classic Snake. There is a very basic check to see if the player hit a dead end, but it only checks if none of the adjacent tiles can be rotated/bridged. I'm working on expanding it to check for more things like if the core can still be reached etc. Thank you, I really appreciate the feedback :)