That was terrifying hoollyyyyy
FlooferSpace
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SO sorry for replying late!!
MINUSCULE SPOILERS FOR ANYONE GOING THROUGH THE COMMENTS!!!
I think it would be really useful to specify which warnings apply to which runs/endings. Like how the substance abuse really only seems to be relevant if you choose to go through on your own, or how the traumatic birth is specifically an ending 4 thing.
I also think a photo-sensitivity warning would be beneficial, as the overlay effect started to give me a headache after a while, and I can only imagine how it would be for someone explicitly sensitive to that sort of stuff (an option to get rid of the overlay effect might be useful? I'm not very knowledgeable on coding and admittedly don't know how difficult that would be)
I also want to thank you so much for taking my concerns seriously!! It's so nice to see and I really appreciate it :)
This is a really fun game!! I've enjoyed it a ton :D
However I do feel like ending 4 needs an additional trigger warning of some sort (possibly marked as a spoiler somewhere?), as it was significantly more effed up than all the previous themes in the game. While I'm aware that might've been a purposeful choice, it definitely at the very least effed ME over a little bit, and I'm not able to stomach playing through ending 5 until I've had a few days to recalibrate.
I hope you'll take this into consideration, as it really is an awesome game :3
This was fun!! The visuals are pretty nifty, and I like all the dialogue :)
I do however have a few notes!!
1. The ending gives off the impression that there's more to do, like more levels, which left me disappointed when there weren't
2. I have no idea what to do about the bug-things at the top of the tower. Do I beat them up? Are they supposed to drop something?? Are they supposed to just sit there and look pretty without attacking me???
3. While the coins are cool to have, it feels a bit lackluster when there's nothing to *do* with them. It would be neat if they at the very least added some sort of change of theme once collecting a certain amount
That being said, this was otherwise still a really fun game!! (You obviously don't have to do anything with my suggestion if you don't want to lmao)
This was cute!! I also learnt some new stuff from having to redo the questions so many times XD
A couple things I noticed though was how when you're doing the parkour you get four lives, but when facing the monster you get three. Also, for future reference I'd recommend that during dialogue portions you make it so the player decides when the dialogue continues, this just makes it flow a bit nicer (if that makes sense) even when there isn't much dialogue :3