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FluffyFish Dev

234
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A member registered Jan 31, 2023 · View creator page →

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I definitely wouldn’t wanna be enemies with a fast snail, I hear they can be pretty vengeful

Lol yeah surprisingly no one else has mentioned him

Thank you! You’re spot on too, how many dudes was part of our inspiration :)

:)

Cool idea! Just a bit hard to control

Thanks for the feedback! We were actually planning for each Boople to have a unique ability but that miight have been an over scope lol. We also were planning for the support class to, not just heal, but some could like you said dmg buff, speed buff etc.

Awesome game! The cutscenes were amazing. Also, with a fast scrolling mouse, you can beat the game really fast lol

Amazing game! Stressful at some points, though lol. Really well done. I loved how polished everything was, felt like a fully released game rather than something from a jam.

Super fun and very polished! I loved how satisfying it was to collect the exp that was lying around on the map. Great job!

Thank you, I spent too much time just opening the capsules “testing it” since they were so satisfying lol

Haha, great to hear its that fun!

Thank you for the kind words! And yeah, I think some different music of sorts and maybe some alerts for the city as the booples approach could have sold the imminent doom more. Although I am happy with the cozy style, even if it doesn’t fit as well

Thanks glad you enjoyed it!

Ohh, thanks for letting me know. The healers were added in the last day so not as much time to make sure everything worked. Will def fix next!

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Thanks for the feedback! We did optimize a bunch to be able to handle tons of booples, although it was kinda laggy on the web build, so we wanted to keep it relatively optimized, at least for the jam. Also glad you liked the itch page!

Thank you, a lot of time def went into it! We had a lot more planned but yeah… overscoped a bit lol

Thanks so much, glad you enjoyed it!!

Thank you!!

Thanks for playing! Also, there is tiny text at the bottom that says you can change the menus, but perhaps it’s too small

Yeah, we were trying to go with the idea that the player is the cause of the impending doom since you’re basically on a rampage destroying cities. If only there were more time to work on the game lol

Oh my gosh thanks so much for the specifics on the bug. I had noticed something weird going on but I wasn’t sure why. Now I can fix it thank you lol :)

Amazing entry. I loved the SFX; the sounds were so satisfying! It was also a good level of challenge too. I think my only feedback would be to have keyboard controls in the shop. Other than that, great game!

Yeah I actually alr have an updated version with them bombs working and a few other things here https://fluffyfish-dev.itch.io/down-to-detonate-wannajam My team wanted to dual submit to the wanna jam so I had to make another itch page. The wanna jam is just one day offset from this one so this version has a little more progress like the bombs working. But still not everything done, which I do still plan on finishing

Thank you :) I’m just sad I didn’t get to completely finish it

Yeah, as someone else said, there seems to be an issue with the keybinds. I can move around and open the menu, but I can’t interact with anything. The graphics look really cool, though. I like the use of 3d in a 3d world!

Really good concept, and it feels pretty polished. Having check point is pretty nice aswell

Very interesting concept!

Pretty fun and kinda hard. It would be nice to have the option to put it in full screen.

Yo thanks man!

Yea sadly wasnt able to finish everything in time for the game jam. I have a slightly updated version with bombs working, though if you wanna check that out https://fluffyfish-dev.itch.io/down-to-detonate-wannajam

Also, I plan to release a finished version soon :)

Oh interesting- thanks for the bug reports! Ill look into it

Thank you! And yeah, unfortunately, there wasn’t enough time to add a tutorial. The energy just goes down over time, and once it runs out, you should probably return to the surface, or your health starts going down.

I love the art style!

Fun game, I enjoyed playing, and the UI is so clean! Do you think I could get the repo? I would really like to take a look at how you made it!

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I enjoyed the game! It picked up quite fast, and it was satisfying to watch the automatic drivers drop off all the packages. Also, did you use Claude to make this? The UI looks very vibe-coded

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This is amazing! I loved the story at the beginning too, great game

Beat it in 97.4 sec! It was pretty satisfying to beat levels so well done. It was also kinda funny, there’s a bug that gives the enemies crazy speed if they are colliding with a box

The art was really nice, especially the boss, who was super cool! It was a little janky and took me a little bit to figure out how to go up and down the stairs. Once I figured it out, though, I sort of enjoyed being able to use W and S to go up and down.

This game was actually really satisfying. There are a few rough edges, but I think overall it was quite fun to play!

Interesting simple platformer. I like the idea of picking up more time while playing the level. Also, there seems to be a glitch where the music layers on top of itself every time you die.