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fohxsin

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A member registered 73 days ago · View creator page →

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Fun concept and nice visuals! Some sound effect and a background music would go a long way to improve player experience.

Interesting visuals. Cute short game. I somehow got stuck behind the bottle, in the dark wall. Thanks for sharing !

Absolutely loved it. I do have a soft spot for rhythm games and the likes, though. Loved how each characters' gameplay reflect it's instrument and each music piece highlights their instrument. Loved the visuals as well. Well done!

Clever way of incorporating the limitation! Pretty painting style as well. I had a relaxing time. One thing i did notice is the invisible break everyone in a while. Good job!

Yes, even though we wanted a challenging experience, we definitely underestimated how much we got used to the gameplay during development. As stated in other comments as well, we could have made a better job explaining the gameplay and smoothing the difficulty curve. Thank you for trying our game, and for the feedback !

It's totally an issue on our part how we didn't properly explain the gameplay! A key piece of information is that the player needs to wait for the monster to come closer before pressing the relevant key! Pressing the key before (when it's in the back) counts as a fail. We forgot to explain that... 

Thank you for the feedback!

Thank you very much for your feedback! We understand that the gameplay is unclear and we'll take that into account going forward. One key information we forgot to explain is that you need to wait for the monster to come closer before pressing the relevant key!