Fun concept and nice visuals! Some sound effect and a background music would go a long way to improve player experience.
fohxsin
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Yes, even though we wanted a challenging experience, we definitely underestimated how much we got used to the gameplay during development. As stated in other comments as well, we could have made a better job explaining the gameplay and smoothing the difficulty curve. Thank you for trying our game, and for the feedback !
It's totally an issue on our part how we didn't properly explain the gameplay! A key piece of information is that the player needs to wait for the monster to come closer before pressing the relevant key! Pressing the key before (when it's in the back) counts as a fail. We forgot to explain that...
Thank you for the feedback!
