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Alice

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A member registered May 27, 2023 · View creator page →

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Thank you for the feedback. I'll take a look at it soon. 
I may  have to move all duties to the boards to make things a bit eaiser, along with the quest helper in the menu. and seems I thougth I fixed the flag for quest,  but seems it didn't go right. I'll have to double check how I have things set up.  I'll update as soon as I can. 

I'll say too, this has been a passion project, I did and stopped a few times, what seems like 8 or so years of working on it, trashing and starting again. Starting from just XP and then VX,, over to MV, and now in MZ xD

I'll add in i did have people looking over as i was going to the 80ish % mark, from what i can tell when i went to change one line of code for something it did the normal programer thing and broke 30+ other things. 

Yes, that would be where it's at- just an offshoot room. It's not meant to be hidden, but I didn't want to put signs all over to guide either. 

For the guard side, I can work on some clarity for it then. So it states where people are. 

There is a room for it; it's in the maids' area. While not a full room, there is a room area built for it. While I've run through it, i'm seeing the problems as they are being brought up either a flag that got messed up or as the early one with not doing hidden task. But i'll have some other double run things for it and work on getting a proper update out for why its fail stating in such a early part. 

I should have it fixed from what I've seen; hopefully, things are fixed the rest of the way through. 

no that would be a bug.  you should be able to take tasks of the guard/maid the one you dressed as. I'll have to see where i missed a flag as the game is meant to be closer to 80% just in need of art and some other bits. thanks for pointing that out. 

You've found the new super-secret ending, lol, yet it seems bugged XD, so I can't do anything with the keys and 90% fox life xD The 3-item-like endings were a fun idea too. 

Going off of 1.2, the errors I found are small so far: some spots where you can walk onto a space that shouldn't be there, but the main things I was seeing were grammatical errors. Just spelling or a bit of wording missing. There are also still just placeholders; not sure if 1.2 is meant to be a more full release. But having a thing pop up that says [pov looking up at changing], while meant to be an ending, still throws a bit off when a lot of others do seem to have it. 

No worries, that is what I did. 

Handy, but lol ya, was stating that. I've seen that in the other game they have out. 

Ah, the one you are working on the beta for? I didn't really see anything in that one yet, just little ones here. I will add that the password, while knowing it, I do wonder as I tried to use Japanese to put in the other spells, to see if it name me body swap or into an object that isn't an animal, and didn't have luck as I couldn't find all the needed symbols. 

Going over it, I found a fair amount of missed things that were translated the first time but not the second. As well as errors, such as instead of her foot, it's his foot. If you would like some help with the proofreading. Feel free to reach out. 

Overall, I'd say it's a good demo, and the quick battle button is a nice addition. Just one little add-on, I'd say, is maybe add a spot where you can see the tfs that have happened again?