Glad you like the game!
FrameTheAnimator
Creator of
Recent community posts
Since I didn't have time for a tutorial:
You can cycle through your items with right click
and through your tools with you scroll wheel
If you have your empty hand selected (mushroom crosshair) you can sow mushrooms with "e" and harvest with your sichel using left click
You can grind snails and mushrooms at the mill to turn them into meat and flour which you can cook into soup and bread which can be sold at the truck
to buy/sell items hold "C" at the truck with your selected item (Mushrooms/snails cannot be bought/sold)
You can use the sower on your tractor with "1" (toggable) and the harvester "2" (also toggable)
Acid: removes all snails for 60seconds
Fertilizer: When active increase mushroom harvest yield (stacks with rain)
Oh yeah I forgot to explain the mechanics haha
With right Click you can scroll through your selected items
and with your scroll wheel thorugh your tools if you have the mushroom on you can sow them and with the sichel you can harvest them if they are fully grown or even remove snails
You can mill Mushrooms and Snails (if you selected them) and turn them into meat and flour and then at the fire you can turn them into soup and bread and sell those at the truck
The Night creature also adepts to your playstyle: The default one starts raiding your silos if you leave them unattendet, and if you spray too many chemicals it will start destroying your crops and if you kill too many snails it will start to attack you
if you select items at the shop you can buy/sell them (including fuel for your tractor which is calculated by how much is missing)
Really glad you still liked the game even tough it wasn't really clear what to do!
Ok I have an idea: to summ it up theres a parasite and you need to beat it and in the areas you push back the map slowly recovers/heals back to normal which also affects otherthings like a real ocean would work. Basically everything has it's reason which you can figure out on your own/make your own spin to it and since you play as a marine bioligist you can use your scanner to get information about the area/animals
Does this fit the jam's theme?
In Subnautica you can play the game normaly and pick up a scanner item where you can scan fragments to unlock other technology or scan your enviroment/fish which gives you lore in your PDA the PDA being basically a lore library.
And in Hollow Knight there are a lot of lore tablets and and NPC's that in the dialogue will tell you something about the world there is also something you can unlock in the early game which is a journal that tells you the lore of the enemys if you beat them enough. The Terrain/Enviroment is also so detailed that it basically tells the story itself
Thank you! The objective of the game is: to reconnect your village to the Powerline which was shut of because the Arduino (the leader of the Poweramps army) wanted to greatly expand and needed a lot of power anyway you have to fight 8 waves before you can fight against the arduino which after you defeat him you win
I reviewed every project 1# Space but Piracy by Ethanscharlie
2# A Poem Home by Dankeyduk
3# Walcave by Nikolay Lobkov (I encontered of bug: random invisible walls that softlocked me multiple times) (Don't worry you will win next time! the graphics were great!)
DISQUALIFIED:
TRABOCCHETTO by Usuntu of ubuntu due to it being made before the jam started
I reviewed every project
1# Space but Piracy by Ethanscharlie
2# A Poem Home by Dankeyduk
3# Walcave by Nikolay Lobkov (I encontered of bug: random invisible walls that softlocked me multiple times) (Don't worry you will win next time! the graphics were great!)
DISQUALIFIED:
TRABOCCHETTO by Usuntu of ubuntu due to it being made before the jam started



