I saved the world! All the level are really well designed, I never felt I did the same thing twice. It was fun, good job!
FranckRJ
Creator of
Recent community posts
It's so satisfying to fall for a long period of time precisely into a fire (without jumping), it's so satisfying! I was able to beat the game, I'll admit that I didn't take the time to read every power-ups (rating closing soon) so I don't really know what they're doing, but I still had a lot of fun without that so I guess it's a good thing :p
Well done! The core idea is really creative, your levels were well designed, but I think there's a bit too much UI. I don't think everything is really useful and having too much stuff shown can be a bit confusing. And I didn't really know how many coins I had to gather on each levels (but it hasn't really been an issue so maybe it doesn't matter). Anyway, congrats for your game, it was fun!
I completed the first 7 levels, it starts getting a little bit hard for me after that, and it was fun! It would be cool if we could select which block we want to place with the mouse (so, without having to use the keyboard), but other than that the game was really enjoyable! It's fun to realize the last wish of these slimes :D
I went to the first level where you speed is halved, after finishing it (but before pressing E to go the next level) I waited in front of the door to do something else (IRL). When I came back on my computer I had a text at the bottom of the screen, explaining what to do if I'm stuck, and the game had frozen. My whole browser was super slow, I had to close the game and then my browser was responsive again (Firefox 152.0.6 on CachyOS).
Anyway, the levels that I did were fun, and I think the concept is really cool, great job! It looks you keep adding new mechanics so you don't get bored, I felt it was the right pace. And the game looks good!
