Thanks for your post! Basically I save the best time in a resource that is locally stored. I store it at the user:// path. You can check it out here: https://docs.godotengine.org/en/latest/tutorials/io/data_paths.html
furtivemole
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A member registered Jan 18, 2022 · View creator page →
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Track your life with this simple program running on original GameBoy hardware and emulators
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Godot Logo Wink Pixel Animation comments · Replied to Joshington in Godot Logo Wink Pixel Animation comments
Hey man, this means a lot to me! Thank you for checking it out and great job on the video and Super Clover World. The animations on the character are incredible.
I don’t actively make games at the moment, but I love seeing people still check out this animation from time to time.
Good luck on your gamedev journey!
Wow thanks for the extensive review! I totally get what you said avout mouse sensitivity. Wanted to add that as an option but didn't have enough time. Probably gonna update after the jam is done.
BTW the beans take 2 hits to die but headshots double the damage and the headshot region is rather generous :P




