Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

furtivemole

53
Posts
7
Followers
1
Following
A member registered Jan 18, 2022 · View creator page →

Creator of

Recent community posts

Thanks for your post! Basically I save the best time in a resource that is locally stored. I store it at the user:// path. You can check it out here: https://docs.godotengine.org/en/latest/tutorials/io/data_paths.html

Thank you especially for the comment about the art! I think I have finally found a style I am comfortable with.

Hey thanks that’s awesome to here! Do you mind sharing what it is you’ve learned? Very interested to hear

Cool game with very cute art. I like the different enemies, some nice variety

Nice art. Also I love the random names the gnomes can have lol

Really cool game I like the concept and style. Also very funny that everyone is either stealing or does nothing. no one ever buys haha

Thanks for the kind words, glad you had fun!

With armored enemies you mean the knights? They usually wander about randomly and should return turn the other way when they are near a ledge or a wall.

Btw enemies cannot hit you while you air dash, so there should be a way our in most scenarios.

Yeah if I had more time I would most likely want to extend the Tutorial to cover more stuff. Thank you for playing!

I like the driving mechanics even though I suck at them lol. However I got softlocked at one checkpoint were it would set the police car right behind me and I get caught instantly.

I had fun with it! Maybe add an option to spend all dice on one action instead of dragging them all seperately onto them?

So cute! I love the sounds haha. Cakes are OP

Great work and congratz on making you first game, espacially doing everything solo. The art stood out to me the most.

Great game! I had so little time at the end though but honestly that made my recreation of the Scream all the better!

Good game! I like the use of the colors for the power ups. Makes a screen readable so you can focus on platforming.

Thanks! I got that feeback alot so will probably do some changes to the difficulty.

It’s difficult for me to balance stuff, of course it’s gonna be more easy for the dev. Didnt really have many ways to playtest with other people during the jam.

But thanks for your kind words!

Thank you for the extended review! Maybe I didn’t properly communicate the multiple controls available. Will definetely push an update at some point.

Hey thanks for the feedback. The controls actually state that you can use left click to dash as well. Q is meant for when you use the arrow keys for movement

But thanks for the honesty

Nice! I will see what the theme is and work on an idea of the game and then contact you!

Where can I reach you? Discord?

(1 edit)

I am interested. I do the art and programming myself but music or sound effects is something I cannot do. Edit: I don’t have a team though if you prefer working with bigger teams

Hey man, this means a lot to me! Thank you for checking it out and great job on the video and Super Clover World. The animations on the character are incredible.

I don’t actively make games at the moment, but I love seeing people still check out this animation from time to time.

Good luck on your gamedev journey!

Cool game! I like that you need to be careful and not spam your attacks.

Cute art too!

Cool game. I really like the music and coin machine for powerups is fun!

Very fun game. Lot's of different upgrades and modes!

Yeah it's a bit bare bones but was more like a learning project for me. Thanks for the praise!

Thanks! Already planning to add more. glad you liked it

Thank you so much!

Thank you! I really want to expand the game and will probably push out an update or two.

(1 edit)

Wow thanks for the extensive review! I totally get what you said avout mouse sensitivity. Wanted to add that as an option but didn't have enough time. Probably gonna update after the jam is done.  

BTW the beans take 2 hits to die but headshots double the damage and the headshot region is rather generous :P

Thank you so much! I thought it was too little but people keep telling me it's plenty. 

Hey really good game! Hope people discover this more. Got up the the stage were the camera zooms out but it was too hard.

Great game, thanks for the rats

Actually rather complex systems involved in this. Hope to see more in the future.

Yes me too! I wanted to implement more upgrades and enemy types but didn't have enough time. Thanks for checking it out

Honestly very fun game. It gets chaotic really quick when you lose you're creatures in a minigame. Auto Brawler with minigames is a really cool combination!

Love the animations and character designs! Pizza tower inspired?

Extremely polished game in both movement and visuals. Also kinda hard

Fun idea! Harmony path is actually rather difficult if you accidentally hit another creature.

Simple premise but rather fun to play. Lawnmower is satisfying to control. I'm a tesla build kinda guy

Very fun and interesting game! Get's really hard when your screen is full of yourself.