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Gaindeez

72
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A member registered Dec 15, 2019 · View creator page →

Creator of

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Soooo happy to hear that, and thanks for the kind words :O
Happy that Sienna is getting some love too!

Thank you so much, was also really fun working on the game and making the story / characters
So happy you enjoyed them! 

Yeah with more time, i would have liked to flesh out the story a bit more or make it less linear, but jam time pressure!
Still really happy how it turned out :)

Job well done ( ̄ー ̄)ゞ

Thanks a lot!
Percival is a very fine vampire, good'est of bois ;)

Really loved this game, was really polished, good story telling and fun interesting gameplay!
Well done! :)

Very simple and fun game, me like! ;P

Characters were cool and time mechanic felt polished, great job! ;)

Amazing that you managed to add so many characters

Fun small drawing game, me like!

Really nice polish and cleanly executed!

I'm doing my part ( ̄ー ̄)ゞ

Cute game, can't stop counting sheep now

Fun and works really well with the theme

This game shouldn't be as fun / addicting as it is xD

Crazy good animations and sound, nicely polished game!

Very cute game 
Did you really manage to make all the small items yourself? :O

The real winner of the jam, gotta speedrun

So maaaaanyyyyy POP UPSSSSS, AAHHHHH!

Thank you so much for the kind words!!

Thank you, the artists were amazing during the jam and are now on a well deserved break ;P
Glad you enjoyed it!

(3 edits)

Very nice and fun game, me like! (And gooooood rankkk)


Felt polished and well executed, well done! :)

Really loved the duo and the art around them.
Great job!

Was fun playing!
Was a bit confused over being immune to bombs in the start and a bit of the tutorial, but then i got the hang of it!
The ladder flip animation + movement was really cool, would wish there was more of it :D

Was really nice character designs and animation, good job! :D

Loved the art work and retro sounds! 

Was a fun little clicker game, liked the initial intro :D

Thanks a lot queenfaith, happy that you got to play through it and enjoy it! :)

Thanks a lot for the feedback, its greatly appreciated!
And i really like your suggestions, if i get time i might be able to do another update to the game with more features, units and a upgrade system :)

We used Unity as the game engine

Yeah, the resolution of the game is screwing up when we built it.
We're trying to fix it!

Sorry for the late reply, but yes as stated in the description of the jam, anyone was able to join!

Thanks for playing!
Yeah, would have implemented more in depth textures if given more time, although I was going for the simplistic design of a lab / testing ground. In the end, my main focus was on gameplay and creating a chaotic & fun puzzle game.

Thanks for playing my game!

Knew that there were a lot of places you could get soft locked, but didn't have time to implement something to prevent it from happening other than the fact that you just have to keep an eye on the amount of dices you had ;P

The game was a nice take on the theme and good overall!
One thing that could be improved on was the enemies and their turns, sometimes it seemed random when they would start to move and the amount of moves they had did didn't always line up with what they would use, maybe a bug?

Great game, awesome art & sounds!

Although the fight versus the teacher is really easy, you can just keep spamming the dice next to him and beat the first section in a few seconds without math ;P

Graphics and lighting is really cool!
I get what the main mechanic was supposed to be and if given more time and polish could become a fun game, keep at it! :)

Idea & art was good, but the different types of bullets / spells weren't very different from each other, would have been cool with more diversity in what they did.

Still though cool game!

Played it all the way through, was fun! :)

Great game and visuals, although some more game balancing around the different would flesh out the game a bit, as there isn't much of an incentive to move around and staking bullets to kill enemies seems to be the way to go for easy stage clearing.

Still though, enjoyed the game a lot, good job!