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Galhiois

57
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A member registered 48 days ago · View creator page →

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Thats great to hear! I will absolutely be adding more stages post jam! Watch this space!!

Thank you for playing and commenting, the resolution issues you had have been commented a couple times too. This is an element i am still struggle to wrap my head around it seems, i should perform better if you put it into full screen mode i think!


I appreciate your feedback! I am glad the overall experience was still positive!

Thank you for the feedback, I am glad you had fun! More levels to come post jam, watch this space! It can help improve the chess skills!!

Thank you so much for the feedback! Yes, designing the puzzles was actually a lot more challenging than i first anticipated and I think a few have felt the turn restriction was a bit of a swing a miss - I think if I had managed to design the puzzles a little better it might have felt better. I am glad you enjoyed the game though!!

Thank you so much for the feedback! That is a great suggestion and something i will definitely add in post jam when more stages come!!

Thank you! I am glad you enjoyed it!

I haven't seen echo chess, but I will take a comparison to a bonified legit game as huge praise on my attempt at pixel art!!!

Thank you for the comment! I am glad you enjoyed it!


More polish and stages to come post jam, keep an eye out!!

Thank you! I appreciate the feedback. I think i saw another comment also about the move indicator making it a little easier and suggested an option in the settings to enable/disable for personal preference. 

I am glad you enjoyed the game overall!

Thank you so much for the high praise! I am glad you enjoyed it!


More stages to come post jam, keep an eye out!

Thank you for playing and commenting!

I really wanted to make more levels, I only managed to bust out the full sized 8x8 board for the final 2 stages!! It was definitely a lot more challenging to design the puzzles than I anticipated, but more to come post jam!

I think it would suite the mobile apps pretty well too, I am not certain how to release on mobile at this point - but maybe this is the project to experiment with!

Glad you enjoyed it!!

Thank you so much for the kind words! I am glad you enjoyed it so much!! More stages to come post jam, watch this space!!

Thank you for the feedback! I appreciate it! There has been a few different comments regarding the turn limit so I think it definitely needs some further thinking and reworking!


Glad you enjoyed it!

Thank you for the feedback!! I am pleased you enjoyed it!

Thank you so much for the feedback! I did intentionally choose to omit background music for this submission, but it is absolutely a feature i could add in with an option to mute on the in-game hud!

Thank you for the feedback, I am glad you enjoyed it as a game overall still!!

Thank you so much for playing and sharing your feedback! I appreciate it!


I will not attempt to claim any sort of originality in the concept, I am certain it has been done before. I didnt specifically look up puzzle ideas for this jam, but I have most definitely played and been subconsciously inspired by similar ones! I am glad you enjoyed it!!

Thank you so much for your feedback! A few have felt the linking to the theme a little weak, and I appreciate the critique! Something I can look to improve on going forwards.

I believe the resolution is currently trying to render out at 1080p, I am still struggling with this aspect in general in all my projects and this was the best compromise I could make in time. If you put it into full screen mode it should fit a lot better, I hope it was still enjoyable!!

Thank you for playing and commenting! I appreciate your feedback on the turn limit. Creating the individual puzzles was definitely a lot more challenging than I anticipated and I fear I could have done a much better job to embed the turn limit element in there. Food for thought and something to improve on! Glad you enjoyed the game!!

Thank you for playing! Glad you enjoyed!

Thank you!! Glad you enjoyed it!

Thank you for playing and commenting! I am glad you enjoyed it! I will take note on the frustration of the turn limit - maybe theres a better system i can come up with post jam!

Thank you! Glad you enjoyed it!!

Thank you so much for the high praise!! I really appreciate it, thank you for playing!


I am no pixel artist, but I tried! Glad you liked the style!!

Thank you for playing! And I believe you added it to a favourites collection?! I am very honoured!! 


The clipping issue you experienced i think would go away if you full screen, I am battling with understanding how to manage resolutions properly still, and this was the best compromise I could reach - i am thankful it didnt take away from your enjoyment too much though!!

Thank you! Making the individual puzzle layouts was definitely more of a challenge than I anticipated, im glad the effort was well received!

I am glad you liked it! Thank you for playing and commenting!!

Thank you for the kind words! I am glad you enjoyed it. More stages to come post jam!

Thank you for playing and your comment! I appreciate the critique on the theme! I will try and better match the given theme on my next jam!

Thank you for the comment! I am glad you liked the puzzles! More will be getting added post jam! 

Thank you for playing and commenting! I am glad you enjoyed it and the chess theme!! 

Thank you! I am glad you enjoyed it! 

Thank you! I appreciate you playing and commenting! 


Additional puzzles will 100% be getting added post jam! Watch this space!

Thank you! I am glad you enjoyed it!!

Thank you!! I am glad you enjoyed it. Only Up and Getting Over It were absolutely big inspirations for this project!

Hey, thankyou for trying it!!


The high display issue is something I found out about after the submission deadline, I have a version which addresses it.. check back once the judging period is over and the latest fixes are out!!

Thank you for trying it out! I'm glad you think it's good! :) I really enjoyed your submission too! 

This is absolutely insane. By far one of the best entries I've checked out!! I don't even understand how you came up with so much content, let alone built it all in such a short time! completely mind blown!

Thank you for playing and leaving feedback! I am sorry you landed on a rage game first, of all the other submissions! 


Coyote time is a common request, and something I did try to implement but struggled to find a time delay which didnt immediately make the level trivial to complete. It is something I am considering spending more time on once the judging period is over.


I hope overall it wasnt too rage-inducing!!

This is a really clever idea for the theme, I think I enjoyed the run speed increase from being small far too much as a lot of the time I missed my jumped by not being able to control the speed!! This is great, really well made!


I did have an issue on my first attempt to play, where the spring at the start seemed to bug out, and after I scaled back up in size to jump on it, I ended up somewhat stuck in the floor? And wasn't able to jump at all from then on. Didn't happen when I restarted and tried again, but thought I'd mention it for you! 

This is a great take on a platformer, and really well built!

You should take a lot of pride in this entry, the 48hr time limit was brutal - but you clearly smashed it!