1st person horror game sounds good. looking forward to trying it out :) . Im still a beginner at this game dev stuff and trying out a 1st person game where the player looks after a graveyard where the aim is to fix things that the skeletons break and stops the zombies from escaping. each night gets a little harder with more things to manage all at once. I wanted to practice coding fundamentals that make a game easier to scale and i want to try different genre's to find which i enjoy the most. finding my niche i suppose :)
What ive found difficult so far is avoiding scope creep. u have some ideas then start trying to implement something and realise how long it takes so then try and scale it down while also trying to make it fun! How about u, what are the biggest challenges for a horror game? and what engine are u using? im in Unity

