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georgetsang

102
Posts
1
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5
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A member registered 77 days ago

Recent community posts

Hi — Wellstorm's fully procedural neon visuals, levels, and synthesized audio make it a fascinating systems-driven project. We're inviting a few creators to try an AI game-creation product for free and participate in upcoming 2D/3D model tests. Would you be open to sharing technical feedback?

Hi — Ashmarch's first-game journey and carefully reviewed AI workflow caught my attention, especially your custom LoRA-based art process. We're inviting selected creators to try an AI game-creation product for free and help test upcoming 2D/3D models. Would you be open to trying it and sharing candid feedback?

Hi — I liked Jump's human-in-the-loop approach and the way you used AI to iterate 101 backgrounds from your own artwork. We're inviting a few creators to try an AI game-creation product for free and help test upcoming 2D/3D models. Would you be interested in sharing a first-project perspective?

Hi John — Mana Rush's mix of Unity, Codex, GPT images, and Meshy 3D assets makes your workflow especially relevant. We're inviting a small group of creators to try an AI game-creation product for free and test upcoming 2D/3D models. Would you be open to trying it and sharing candid feedback?

Hi Takahiro — VOLT NOMAD's human-directed AI production loop, from Codex systems work to PixelLab art, really stood out. We're inviting selected creators to try an AI game-creation product for free and help test upcoming 2D/3D models. Would you be open to sharing workflow feedback?

Hi Jakob — your single-prompt cat tower-defense experiment is exactly the kind of AI-first workflow we're curious about. We're inviting a few creators to try an AI game-creation product for free and help test upcoming models for 2D and 3D projects. Would you be interested in comparing the workflow and sharing feedback?

Hi Parallax Forge — TURN AROUND.'s compact office-horror loop and AI-assisted background workflow caught my eye. We're inviting a small group of creators to try an AI game-creation product for free and help test upcoming 2D/3D models. Would your team be open to trying it and sharing candid feedback?

Hi — Phantasm's pixel-art ghost RPG and recent difficulty updates caught my attention. We're inviting selected creators to try an AI game-creation product for free and participate in upcoming 2D/3D model tests. Would you be open to giving it a try and sharing feedback?

Hi Jason — MUTARIUM's human-directed AI art pipeline and quick feeding/UI iterations caught my eye. We're inviting a small group of game creators to try an AI game-creation product for free and help test upcoming models for 2D and 3D projects. Would you be open to trying it and sharing candid feedback?

Thanks! The product is SoonLab: https://www.soonlab.ai/

We recently launched SoonLab 2.0, which supports creating both 2D and 3D web games with AI.

For the creator testing program, we’d mainly like you to try building a few small games or prototypes with SoonLab and share honest feedback on the creation, editing, and publishing experience. Ideally, we’d love to see a first game within about a week, and then around 2–4 games over a month, but there are no strict quotas or deadlines.

We provide free VIP access, creation credits, opportunities to feature your games on SoonLab, and access to some upcoming model tests.

Feedback is usually very casual — mostly chatting through Discord or email about what worked, what felt limiting, and what you think we could improve.

If that sounds interesting, would email or Discord be easier for you? I can send over the details and help get your account set up.

Hi — COLD TRAIL 2’s cooling leads and seeded detective cases are an interesting twist on a party crawler. We’re inviting creators to try an AI game creation product for 2D and 3D projects. You’d receive free access and could test upcoming models early. Would you be interested in sharing feedback?

Hi — Last Vertex’s mid-run upgrades and transition from five stages into endless mode caught my eye. We’re inviting creators to test an AI game creation product supporting both 2D and 3D projects. You’d get free access and opportunities to try upcoming models early. Would you be interested?

Hi — I noticed Undead Village’s recent sprinting, research-timer, and daily-task updates. We’re inviting a few developers to try an AI game creation product for 2D and 3D projects, with free access and early tests of upcoming models. Your perspective on iterative game systems would be useful. Interested?

Hi — I saw Final Tactics’ recent class additions and the work you’re putting into its online systems. We’re inviting developers to try an AI game creation product supporting 2D and 3D projects. You’d receive free access and could participate in upcoming model tests. Would you be open to taking a look?

Hi — Lumen’s slow-paced narrative and attention-based choices stood out to me. We’re inviting a few creators to try an AI game creation product supporting both 2D and 3D projects, with free access and opportunities to test upcoming models. Would you be interested in giving feedback from a narrative creator’s perspective?

Hi — I came across Timmy’s Ascension and its compact tower-defense setup across three maps. We’re inviting a few creators to try an AI game creation product for both 2D and 3D projects. You’d get free access and early opportunities to test new models. Would you be interested in sharing feedback?

Thanks for asking — happy to clarify.

This is currently an unpaid seed-user / product testing program, rather than a paid creator campaign. There are no fixed rates or payment terms.

What we’re looking for is fairly lightweight: ideally, we’d love for you to create your first game or prototype within about a week, and then experiment with around 2–4 games over the course of a month. These aren’t strict quotas or deadlines — the main goal is simply to give SoonLab 2.0 enough real-world use to form meaningful feedback.

We also don’t require formal written reports. Feedback is usually much more casual, through Discord or email, more like an ongoing conversation about what worked, what didn’t, and what you’d like to see improved.

In return, we provide free VIP access, creation credits, opportunities for your games to be featured on SoonLab, and access to some upcoming model tests.

Our official website is: https://www.soonlab.ai/

Regarding your other concerns:

  • You only need to create your own SoonLab account and can test entirely with non-confidential material. We do not need access to your accounts, repositories, private customer data, or other sensitive information.
  • Recording or interviews are not required. If you choose to record your experience, we’d certainly appreciate it, but it’s completely optional.
  • Games created through the program are jointly owned by you and SoonLab. They may be displayed on the SoonLab website and, in some cases, featured through SoonLab’s official social media channels.

If you’d like, I can also send over the relevant official terms so you can review the ownership and platform-use details directly.

If everything above sounds reasonable, would email or Discord be more convenient for continuing the conversation?

Thanks! The product is SoonLab: https://www.soonlab.ai/

We recently launched SoonLab 2.0, which supports creating both 2D and 3D web games with AI. We’re inviting a small group of experienced game creators to try it, build a few games or prototypes, and share honest feedback.

We can provide free VIP access, creation credits, game exposure, and access to upcoming model tests.

Given your experience with Project Athen and Godot, I’d be especially interested in hearing how SoonLab fits into your workflow.

Would email or Discord be easier for you? I can send over the details there.

Thanks — really appreciate the interest.

The product is SoonLab: https://www.soonlab.ai/

We recently launched SoonLab 2.0, which supports both 2D and 3D web game creation through prompts, with further editing, publishing, sharing, and export options.

For the seed-user program, we’re mainly looking for creators with real game development experience to:

  • Try SoonLab 2.0 in their normal workflow
  • Build a few small games or prototypes
  • Test the creation and editing experience
  • Share honest feedback on what works, what feels limiting, and what we should improve

In return, we can provide free VIP access, creation credits, opportunities to feature your games, and access to some upcoming model tests.

Given that Project SKYNET uses a lot of custom 2D assets and AI-assisted tools already, your workflow could actually be very relevant for us to learn from.

If you’re interested, I can send over more details and get you set up. Would email or Discord be easier for you?

Thanks! Really glad you’re interested — and I enjoyed checking out your game.

The product is called SoonLab: https://www.soonlab.ai/

We recently launched SoonLab 2.0, which can generate both 2D and 3D web games from prompts. We’re currently inviting a small group of experienced game creators to try it, build a few games or prototypes, and share honest feedback on the creation and editing experience.

We can provide you with free VIP access, creation credits, and opportunities to feature your games on SoonLab.

If you’re interested, I’d be happy to send you more details and get you set up. Would email or Discord be more convenient for you?

こんにちは。Box Runnerの配送計画、バッテリー管理、そして猫が一緒に乗っているという要素の組み合わせに惹かれました。そこで、2Dおよび3DプロジェクトをサポートするAI制作ツールをゲームクリエイターの皆様にご試用いただきたいと考えています。無料アクセスに加え、今後リリースされるモデルをテストする機会も得られます。ご興味をお持ちいただけましたら、ぜひお試しください。

Hi PFG Studio — I saw the CapsZom beta and your plans to expand its levels and encounters. We’re inviting a few developers to try an AI game creation product for 2D and 3D projects, with free access and early testing of upcoming models. Would your team be interested in sharing feedback?

Thank you for your reply! I have sent you an email with detailed information, please check it. If you would like to communicate further, we can contact each other via email. Thank you again. Have a nice day!

Hey, your HTML5 Release Gate Kit stood out as a thoughtful tool for browser-game creators. We’re inviting a small group to try an AI game creation product supporting both 2D and 3D projects. You’d get free access and chances to test upcoming models. Would you be interested in sharing feedback from a creator-tool perspective?

Hey, I came across DEFLECT and liked its focused arcade-survival loop. We’re inviting a few creators to test an AI game creation product that supports both 2D and 3D projects. You’d receive free access and could participate in early testing of upcoming models. Would you be interested in trying it?

Hey, Easy Solitaire and the broader 2D/3D editor workflow caught my attention. We’re inviting a small group of creators to try an AI game creation product with support for both formats. You’d get free access and opportunities to test upcoming models before wider release. Would you be open to trying it?

Hey, I found Ice & Sand and liked the clean browser-puzzle idea. We’re inviting a few game creators to test an AI creation product that supports both 2D and 3D projects. Seed users receive free access and can participate in early testing for upcoming models. Would you like to take a look?

Hey, Dune Sim 2D stood out to me—the living-sand system looks genuinely useful for Godot creators. We’re inviting a small group to try an AI game creation product for both 2D and 3D work. You’d get free access and early opportunities to test new models. Would you be interested?

Hey, I came across Project Athen and was impressed by the scope of the low-poly Godot MMO prototype. We’re inviting creators to try an AI game creation product supporting both 2D and 3D projects. You’d get free access and chances to test upcoming models. Would you be open to trying it?

Hey, I found The Last Observation and enjoyed its unsettling first-person presentation. We’re looking for a few creators to try an AI game creation product that now supports both 2D and 3D work. You’d receive free access and could test upcoming models early. Interested in giving it a try?

Hey, Project SKYNET caught my attention, especially the hacker-simulation direction. We’re inviting a few creators to try an AI game creation product for both 2D and 3D projects. Seed users receive free access and can take part in early tests of upcoming models. Would that be useful for your workflow?

Hey, I came across Japanimals: Bear Brawl and liked the playful 2D fighter concept. We’re inviting a small group of game creators to try an AI game creation product that supports both 2D and 3D projects. You’d get free access and opportunities to test upcoming models. Would you be interested?

Hi HynBn — your thesis project’s adaptive difficulty and structured playtesting approach caught my attention. We’re inviting a small group of creators to try a product for building both 2D and 3D games, with free access and early model tests. Would you be open to evaluating it?

Hi Saqirmdevx — Kingdom of Pixels’ frequent multiplayer, balance, and AI-logic updates make it a strong fit for hands-on testing. We’re inviting creators to try a game-creation product supporting both 2D and 3D projects, with free access and upcoming model tests. Would you be interested?

Hi — DREADTOP’s rotating miniature room and the clear way you documented AI-assisted versus authored work caught my attention. We’re inviting creators to try a product for making both 2D and 3D games, with free access and upcoming model tests. Would you be open to sharing candid feedback?

Hi MoezuruStudios — The Observer’s compact 3D facility, environmental puzzles, and cinematic presentation caught my attention. We’re inviting selected creators to try a game-creation product supporting both 2D and 3D workflows, with free access and upcoming model tests. Would you be interested in sharing your perspective?

Hi — Outer World Simulation’s surreal 3D exploration direction and recent cross-platform work caught my eye. We’re inviting a few creators to try a game-creation product that supports both 2D and 3D projects, with free access and early model testing. Would you be open to sharing feedback?

Hi Chainsaw Team — your 48-hour Human or AI? build and custom LÖVE tooling stood out. We’re inviting a small group of creators to try a product for building both 2D and 3D games, with free access and upcoming model tests. Would the team be interested in giving candid workflow feedback?

Hi pshr — Maze’s grid-based laser combat and support for custom layouts make it a neat systems-focused prototype. We’re inviting independent game creators to try an AI game-creation product for free and participate in upcoming model tests. Would you be interested in testing it and sharing feedback?