So, what I'm looking for is anyone who is passionate about grand strategy games like Crusader Kings or Europe Universalis and wishes to contribute to creating something fun. These contributions can be anything, from ideas to assets to playtesting.
About me, I'm a CS graduate, so I can handle the bulk of the project.
Scale
The goal of this project is to develop a grand strategy game, which is defined as fulfilling the following criteria:
- map-focused gameplay
- real time with pause
- covering a long time
- exploration of economic and military
In this particular project, the intention is to use an original setting and develop it on Unity (though Godot is also possible).
To keep the project in a realistic scope, it should aim for a minimalistic visual direction.
Roadmap
The first goal would be to create a prototype that displays potential fun gameplay that can be demonstrated in some game jam. Of course, the challenge to actually find something fun is itself challenging.
If the prototype gains any interest, the project can be continued and expanded into a proper game. After this, if the team considers the output to be worth it, the game could be put up for sale, and its potential revenues split with the team.
