Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

gglor

36
Posts
2
Topics
2
Followers
A member registered Sep 12, 2024 · View creator page →

Creator of

Recent community posts

(1 edit)

the minigames are A BLAST. alcoholism and day trading is so relatable

(1 edit)

SUCH A LOVELY GAME! I love the art and story and the ui so much. I was laughing so much. Though I feel I am a toxic friend to Dora HAHA

haha done!

UI is really polished and the game is entertaining

done!

The game was fun and relaxing! I would suggest having the back to city button on the top right instead for convenience and also removing some of the reset and stop buttons since I ended up accidentally pressing them haha

done!

+1 on tutorial part but I really liked the hand drawn stage background. Not sure if I understood all the themes, the game would freeze/get stuck for me consistently after stage 4. 

(1 edit)

Tired of playing papers please style games LOL if you have one that's not about judging individuals based on information, please link it below and I'll check it out if it seems interesting to me. Interested to see more creative takes on an admittedly restrictive theme.

Not required but consider checking out/rating my game, it's a furniture building puzzle game

/jam/brackeys-16/rate/4944176

thanks!

(1 edit)

Thank you! So true, irl those random leftover pieces make you question everything HAHA

done!

Simple yet innovative, my favorite type of game! Love the concept and really enjoyed playing!

Here's my game, its a furniture building sim puzzle game. Thanks :)

/jam/brackeys-16/rate/4944176

My game is a furniture building sim / puzzle game, my first jam! Thanks :)

/jam/brackeys-16/rate/4944176

done!

Really cute art and hilarious scripts! I wish I got more instant feed back on whether I made the right call (or at least a score out of six after each level)

(1 edit)

Ah I see the gauge now, its buried within the first collapsible as "filter intake gauge", the font is not super easy to read for the orange subtitle. By signal to noise, I just meant conceptually the information in the records modal is verbose and important info feels buried. I'm not sure which parts are important or if everything is used (stuff that isn't relevant/used is "noise", important info is "signal")

done!

(2 edits)

Played through and rated! I appreciated the visuals, terminal based setup,  and The Resident references with the character names haha. 

Maybe it's a skill issue on my part, but I felt I didn't have enough information to understand the responses (e.g. how do I check the gauge? Is service tunnel same as maintenance tunnel?). In the records text, not sure if all info was pertinent, the signal to noise ratio felt a bit low.

the itch io link is broken for me :/

I love this game! Great job!! It really felt like an irl escape room and I really enjoyed the immersion and on-theme gimmick

Really enjoyed the art and the music! The story was quite intriguing and the scenes had a cinematic feel. Great job! 

I do wish there were more interactive responses/choices, because it sometimes felt like I was one-sidedly clicking through paragraphs of text line by line

(1 edit)

Here's my game, it's a furniture building puzzle sim. Looking forward to playing yours!

/jam/brackeys-16/rate/4944176

edit: played/rated/commented on yours!

(2 edits)

Hi everyone, this is my first game jam! I really like puzzle and thinking games, so if you have one, please share below, and I'll rate/comment yours if it looks interesting to me! 

Not required, but please consider checking out mine! It's an IKEA furniture building sim LOL 

/jam/brackeys-16/rate/4944176

(1 edit)

I love escape rooms so excited to play your game-- will play it soon! Here's mine (also a puzzle haha)

/jam/brackeys-16/rate/4944176

edit: played/rated/commented on yours!

(1 edit)

My furniture sim puzzle game, appreciate it! 🙏 /jam/brackeys-16/rate/4944176

Please consider checking out my game 🙏/jam/brackeys-16/rate/4944176

I played an earlier version of your game a few days ago and just replayed it. Really great game, love the bunker! Intriguing story made me keep going even though the core strategy becomes repetitive with the card lookup. The new minigames / interactions are cool, but not clear how they enhance the core papers please like game loop?

Ohh thats a great idea! let me see if I can do this. Thank you sm for playing my game~

Interesting game and I loove the character art :) reminds of the webtoon Super Secret. Stoked I won on first game with Rex, but it was close haha

Seems this is riff of Liar's Dice with shapes edges mapping to die dots. But I feel like it breaks down at the end with only 2 players because with so few dice left, whoever happens to roll the higher value can always set the floor to force the opp to bust.

Hi-- here's a "playing very casually" datapoint on how I did on hard after playing through easy once.

2 stars, (score 10), 9/16 correct, x4 fooled u, 3.9 cards seen avg

firstly, kudos on the art and all the glyphs you invented. extremely cute art style and very polished game, well thought/minimal text instructions animations! i appreciated the game measures and incentivizes performance (speed in cards seen + stars).

on difficulty: i think since the connections are not v intuitive, you could give the player a little more buffer before the clues start bc i found it hard to process answers and clues at the same time. 

(1 edit)

Really clever concept and great art style! Reminds me of twitter clones you build for software classes haha

Love the character design/art

Omg I love the character art/design and overall ambiance of the game :) Dialogue narrative was interesting too!

Small thing I noticed: the esc menu does not let me return to the current game as an option. 

Here's my game if you want to try: https://gglor.itch.io/kallaxity