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ggroft

4
Posts
2
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A member registered Sep 30, 2024

Recent community posts

Thank you very much!

Thank you for the information, it makes sense now.

If i need more help i will contact you on email.

Hello!

Sorry for bothering you with questions like this, but I would be very happy if you could help.

In the character.anim are these frame arrays:

"frames": [
[0, 384, 64, 64, 32, 58, 750],
[64, 384, 64, 64, 32, 58, 750]
]

I cant figure out how they work, please give me some explanation.

And in the export.layout are these frame arrays containing:

"IDL_LF_0", "WLK_LF_0", "WLK_LF_1"

where are these declared to point to that specific frame?

I am trying to add some new animations but i get only empty frames.

Thank you in advance for your help!

Thank you for your reply! 

I will try to implement it if it can be made within the chargen.dat.

You did a good job, i like it very much.

Can you tell me if in the future can be integrated the push and carry animations? 

If not, can you provide some documentation how to do it?

Thank you very much and keep up the good work!