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Glen_kile

7
Posts
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A member registered 67 days ago

Recent community posts

When I switched the tabs for about a minute, came back - I was met with a black screen. Also, Lacto's fingers on her left hand sometimes overlap.

(1 edit)

Any plans on interface/visuals?

if you skip quick enough the dialogue is just "O" lol

I like the helper buddy on the top right! And the design of the game itself despite being simple. The game is still quite catchy even after you collect the last signal, sad it's short tho. Will play more if it gets new content.

It doesn't run properly for me, it shows corrupted boxes instead of sprites

The game launches you up the page when you open the keyboard in the coffee machine on the web pc version. Nice game, anyways.

Here's something I've noticed during the play. Now I understand the game is in early release, so:

1. The hitbox for the main character sometimes collides with a robot when you jump it over, even when the jump looked smooth.

2. The blade doesn't count a successful slice if the target is slightly lower, even though it should have. If your character could do a slice diagonally downwards to catch the robot below it would be great.

3. If you catch a drone and lose/fall on mobile, the game ignores your inputs, be it slicing or making a jump. So as a result you simply fall or lose all health while you're still on your run. To trigger the buttons, you have to manually press the back button on your phone, it's the only way the game resets.

4. Sometimes you get a streak of robots per one roof that you can't parry in time due to the cooldown and will have to take immediate damage, seems unfair if you ask me.

5. The physics seem kind of janky when it comes to hitting the obstacles. If you jump off of a wall while hanging, you may bounce off into the pit below if it's too close to the edge.

6. The jumping can lead you to encountering a robot that you can't kill with any amount of attacks. If it's simply below you during the hop, the game makes you take the damage. Can be met and unparryable at certain jumps.