Thank you! Yeah no visuals was definitely a unique challenge and it's so much different from what I'm used to. Glad you liked it, thank you for playing!
Really creative concept, I struggled a bit due to lag, and the pc download turned out to be the web verision zipped, so i didn't get to play smoothly, but other than that it was really fun!
Did not expect to play Kingdom but it was a fun play, The gameplay was a bit buggy, at one point all the berries stacked on top of each other creating an impenetrable wall, and the sound was a bit choppy for me, but other than that it is very creative and cute. Good job!
The game was designed with audio in mind, so I can understand some people might have problems with that, which is why I added the visual audio stuff, I suppose i could adjust it a bit more, Thank you for playing!
Yeah, it was an interesting challenge to communicate the environment without visuals, I could've done some things better but I'm quite happy with how it turned out, thank you for playing!
Thank you for the criticism, I tried to stick with a rule that no part of the environment would be shown, but it definitely ended up making it tough to signify walls, thank you for playing!
That's fair, I'm aware that the fact you have to turn to confirm a wall is annoying, I wasn't able to think of a way to fix that without breaking immersion but thank you for the comment! I'll definitely think of a way to fix this.
Its a very fun concept, the controls were a bit annoying for me, but it might be a skill issue on my part, also was pretty easy to get stuck in the blocks. The art and music were great. Good job!
Your criticism involves accusing me of ai and insulting me. Your feedback is nonexistent, and from your comment history you just keep harrasing game developers for the silliest reasons. I wonder if it's because you never made anything yourself. Get a life.