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Gr8BubbyFish

12
Posts
A member registered 20 days ago · View creator page →

Creator of

Recent community posts

Glad you enjoyed it! We wanted to use a variety of vampiric tropes, and while some people might not be familiar with the more niche ones we reasoned that at least it'd be educational.

Cool story! Love the art style. It might be a skill issue, but I can't seem to get any of the emails sent after time speeds up. Would love to see the ball rolling and get a new spin on things next quarter.
Warm Regards,
Gr8BubbyFish.

I like the risk-reward! It's cool developing strategy for when to swap vs if it's actually worthwhile. I wish the gameplay was a little more interesting rather than a collectathon platformer, but it's a very cool proof-of-concept and I think this could turn into a great game if given some further development!

Pretty cool! I wasn't able to complete the game since the pacing was a little too slow for me, but I like the crafting & collecting.

Cool idea! The bright background was a little hard on the eyes but the concept was cool & novel. I'd love to see this get expanded on a little more, but for a game jam it's really cool!

Admittedly it could’ve used a tutorial, but there is an explanation in the description of how to play!

Cool concept, but I don't think anything actually happens if you lose before time's up. Being able to increase the bet by more than $5 at a time would be really nice

Ii like the idea at least! It's a shame updates are locked already :/

Pretty fun, the flavor text was pretty funny. The game itself is pretty short, and I'd like a reset button that doesn't take a total game reset. The art and chiptunes were great.

Has all the right sauce in all the right places. I dig the multimedia art style, the realistic hands are so fun with the dithering. Each of the "guns" works well and hits square. There is no better feeling than a good flow state, and this game hits that nail on the head perfectly. I love it,

Absolutely incredible, love the way that all the physics turn out buttery. The initial learning curve is a little tricky but getting a good flow feels so good.

I love the hand-drawn overlay and the title screen of Death in office clothes. A little bit of audio would be nice, but all in all for a first game (made in 3 days no less) this is really good. Hell, even the self-promo on the TV is tasteful.