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Grivamor

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A member registered Dec 07, 2021 · View creator page →

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You need to go a little further to do this.

(:

Good music and pleasant visuals, but I tried to leave and couldn't skip the dialog box.

(1 edit)

Unfortunately, I'm stuck on this level.

I liked the fairly responsive controls, but I didn't quite understand the goal of the game.

Thanks. Actually, the graphics were the quickest part of what we did.

Yes, the levels turned out to be hardcore—especially the second one, which saw a disproportionately sharp spike in difficulty.

Yes, we considered disabling controls for a fraction of a second so you wouldn't fall into a chasm after transitioning to the next scene. But we didn't get around to doing it.

Thanks :)


Actually, that was the easiest and quickest part of everything we did.

Unfortunately, yes.

There was a lot we didn't finish, and the second level didn't turn out quite the way I wanted.

We actually have rough drafts for the next two levels, but assembling them—and setting up the transitions and all the interconnections—turned out to be a bit more complicated than we’d hoped.

Still, we plan to finish the game, tweak and rework the second level, and optimize a few things.

Hi :)
Thanks for the compliment, I appreciate it.
I accept orders. Here's my email: gamegrivamor@gmail.com

Соглашусь)
Это был наш первый джем, который мы прошли от и до
Сейчас пообросли навыками и делаем проекты лучше

Hi


It's more like a module for a complete game, which can be scaled to the extent that is needed.


Well, all the effects were drawn by hand in Aseprite


Thank you for testing the project :D

Thx)

Ееее, я рад что игрушка понравилась

На самом деле ещё многое предстоит сделать и я собираюсь продолжать собирать игру. Нужно только найти силы и время. А ещё не сойти с ума

Думаю, подробно буду писать о самой разработке тут, поэтому, если не подписан жду тебя в своём сообществе)