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grousejst

26
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5
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A member registered Feb 14, 2019 · View creator page →

Creator of

Recent community posts

Really impressed with the puzzles, you got a bunch in there that fit the theme really well and had plenty of charm while also making the puzzle solutions interesting. 

This was really good! Had some issues with the mouse pointer in Firefox, but Chromium was fine. 

Fellow vampire pun enjoyer, bleh bleh bleh!

The intro writing, voice over and art was really solid, but I was really confused by the gameplay. I get the basic structure of the rooms and upgrades vs hostile vs boss rooms, but I had no idea what if anything I was doing had any effect on the monsters

Always up for some classic shoot'em'ups! Solid take with using timer as health bar, and got a couple enemy types in there! Welcome to Godot!

Pretty spooky! Found the two valves and pretty sure I explored every room, couldn't figure out if there was an end game though? Exit remained locked

The art and music looks pretty solid, but I couldn't figure out how to move the character. Not sure if that's part of the export issues mentioned, but seems others are able to play more than I was able to figure out. If I'm somehow completely missing what the controls are, you can update the page with control info

Regardless, welcome to the jam community! 

Pretty fun! Can see where this could go somewhere interesting in a full game

Pretty solid Pong X Hot Potato take! Really liked the little intro cutscene showing how the countdown + popping

Simple game that can be fun. Could do with some counter-mechanic to prevent spamming shoot endlessly 

Wasn't able to figure out the mechanics of the game, unfortunately

Always love me some minesweeper games. Though being minesweeper, I expected the tiles to hide instant deaths, or at least always negative, but seems some of them hid bonuses or monsters you could defeat for score/time. Not sure what that does to the minesweeper strategies

Pretty decent puzzle platformer! Broke my hand-eye-coordination and brain at a few places, in a good way! You were able to get into an unsolvable state on some levels and had to restart it which was a bit frustrating, but still solid

Neat concept, but was very hard to navigate without any kind of map, let alone estimating the time to arrival. Managed to flip my truck a few times too and doesn't seem to be a way to get out of that state? 

Think the garlic needed some constraints to make the puzzles engaging, e.g. not being able to back-track and having to move, leading to more interesting moments of having to find path without trapping yourself

Hook-shot traversal is always fun! Pretty sure I made it to the end but was a bit unclear, something about a false count?
Think the shotgun could've done with more pushback so you could use it more mid-air to complement the hook-shot more.

Hook-shot traversal is always fun! Pretty sure I made it to the end but was a bit unclear, something about a false count?
Think the shotgun could've done with more pushback so you could use it more mid-air to complement the hook-shot more.

This was great! Impressed with the upgrade paths and music and atmosphere. Very spooky. Accidentally closed the tab when minotaur showed up trying to crouch with ctrl+w :( 

Really enjoyed the ambiance and menu music. Didn't have the opportunity to play it "as intended" with local-co-op, but I appreciate the guts to make one for a game jam! 

Thanks for playing! We had a ton of fun recording the voices and putting them in the game, it's not something I anticipated us doing but I'm really glad we did and that you enjoyed it!

Thank you for playing! Unfortunately we had some problems with the Godot shader warmup we left too late in the jam to address, most of the stutters should resolve over time but we'll release a small patch after the jam to address it.

Very cute game, until it wasn't! Good work

That was fun! Steep learning curve though after that warmup haha, putting my touch typing and limited piano skills to test quick

Decent atmosphere and sound! Got to the walls of blood area but couldn't figure out what to do there or find any path forward. There was a broken something that I recognised from the beginning, but wasn't able to interact with anything?

Couldn't figure out the code, pretty sure I found everything to interact with and tried some dates like birthday etc. Also the combo lock doesn't have a 0

Neat game! Made it to the end. Not at all a fan of those angler fish, in the way intended! Definitely spooky

Neat game! Liked the score/damage resource combination; didn't seem to be enough pumpkins to get the 15+ upgrades though. Solid music!