I loved it when I played it last week and I loved it now after I played for another solid half hour. Sadly, the only reason I stopped both times was because there were no fish around, and no way to go back to the shop when the rod is deployed, nor any way to reel the rod back in. Were it not for that end condition, I'd never stop playing!!
Haunted Bees Productions
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The "No generative AI was used" tag is present on this content, yet the opening lines of the description seem like they're a response from an AI chatbot:
Here is a professional, engaging product description tailored for platforms like Itch.io, Gumroad, or the Unity/Godot asset stores.
It clearly outlines what users get, highlights the marketing hook (the free sample vs. the full pack), and matches the clean, low-poly aesthetics of your Blender hierarchy.
Are the textures or models in this project also AI generated, or just the description?
This was a lot of fun! I think the balloon didn't shoot fast enough -- there were a lot of times I got smacked by an enemy that I had no way of killing given how fast they moved and how slow I shot -- and I'm still not sure what the B balls do, but this was an excellent game! On my last life I beat the second level and got a score of 51,650!
This was fun! I can't recommend Git enough, though! If you still need help with it, I'm probably closer to your time zone so feel free to reach out if you need help getting it set up! It can be scary because of how many features it has, but for the basic purpose of basically being a backup copy of your code, it can be pretty easy once you figure it out!
I think I glitched something -- I only had two diamonds but I got stuck in a wall or something and then got the YOU WIN screen with a score of 430. My high score was 520 with four diamonds though. This was fun! I think the hitboxes for the enemies were a bit too big and the hitboxes for the diamonds and axes were a bit too small -- most of my deaths were within the first couple seconds of the game getting swarmed in the opening area, but overall I liked it!
I got a score of 166 and then I got stuck without getting the game over prompt -- it looks like the leaderboards are offline right now so maybe it glitched out trying to get the leaderboards ready. Overall it was fun, though! I think the bullets travel too far, though, since on my first playthrough I was able to just spam bullets and alternating gravity and I didn't actually see any enemies until around 100m or so because my bullets kept killing enemies before they showed up onscreen.
















