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Hechi

55
Posts
14
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5
Following
A member registered May 02, 2017 · View creator page →

Creator of

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I love deckbuilding games, so you've got me hooked hard. Great job! I really enjoyed it.

The plot twist at the end really blew me away :(

Great puzzle design and gamefeel. I loved how the theme was incorporated. Congrats for making such a solid entry!

I downloaded the executable version after reading in the comments that there was a bug in Level 3, and I was able to complete all the levels.

I like the liminal aesthetic (even though it’s so trendy these days thanks to Hollywood), you’ve created an atmosphere that invites calm contemplation, and that’s much appreciated. 

I’d like to be able to experiment with more levels to see the full potential of the idea, but it’s definitely quite interesting. 

Great job overall!

I've spent quite a while immersed in trying to solve this well designed puzzles. It's been a very satisfying experience.

Probably one of the smartest uses of the theme I've seen in this jam. 

Congrats!!

As a devoted fan of WarioWare, you’ve completely won me over. What a delightful game! everything feels so satisfying. The music blows me away, it’s wonderful. 

One of the best entries I’ve tried in this jam by far. Congrats and keep up the good work!!

Your game feels pretty polished. You've included a ton of details that make's a really fun experience overall. Great job, and I hope you keep working on it because it has a lot of potential!

Congrats!

Really smart use of the theme. I've enjoyed the puzzles a lot!

Congrats for the solid entry, good work! :D

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Great use of the theme. All the gameloop fit's perfectly to catch my intrerest. Congrats for this solid entry, It has potential!

It really reminded me of a game I used to play back when first Android Devices came out. It was called Doodle Jump. That brings back good memories 🥲.

Nice controls and election of color palette, I've enjoy it. Cograts!

Pretty clever use of the theme. Well executed clicker, well done!

Great dialogs and main mechanic. It reminds me at Sniper Elite. 

I've enjoyed it. Keep up the good work!

I'll definitely keep that in mind. Thank you so much for the feedback and for playing! :D

I liked the plot of avoiding hurting others as a solution to the puzzles. 

Good level design. I thought it had a good balance between challenging and satisfying. 

Well done. Keep up the good work!

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Well balanced game. I've enjoyed it a lot! It has more depth than I initially thought, which surprised me.

The adaptive music is a delight. It fit's perfectly with the game.

Keep up the good work!

Really clever use of the jam theme. I really like te main mechanic.

I also really liked the minimalist design and the color palette used. 

Good job! :D

The controls and the gamefeel are really polished. I had a lot of fun playing your game. 

Congrats!

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It took me a while to complete all the game, which is a good sign for a game jam entry, it really hooked me enough that I wanted to finish it.

I thought the atmosphere was amazing, the art and music really capture the vibes of the Dune universe,great job there!

I also thought the game loop was well-designed, each section is just the right length: not too long to get boring, but just enough to leave you wanting more.

Things to improve:  In the initial tutorial, in my case, it tells me that the map is accessed with the letter “Ñ,” but the interface says “M,” which is a bit confusing.

It would be nice if when the Elder gives you a clue about a square without the water source, it were marked somehow on the map, since it’s hard to remember every single square.

I’d also try to improve the enemies pathfinding,  they sometimes get stuck.

I understand that you’re already aware of all these things, but it’s not easy to add everything when the jam's countdown keeps ticking away ;)

 I think your project has enough potential to keep it going and not let it die after the jam.

Great job overall. Congratulations! :D

The mini-games are easy to understand and challenging enough, well designed!

I like the choice of music in the game, it gives it a cool vibe.

Good work, congrats!

The atmosphere you've created with such minimalist elements has blown my mind. I really enjoyed playing through your game. You can really feel all the effort and dedication you've put into it. Well done! :D

Probably the most original use of the jam theme by far. Great idea and great execution. All the elements here fit together perfectly. Congrats! I've enjoyed it a lot.

Wanderful game! I've enjoyed it a lot!

Every aspect on it fits pretty well, cograts.

If I had to improve anything, I'd add a “coyote time” effect to the jump to make it a little more satisfying for the player, but overall, the controls feel great.

Pretty solid entry. Keep up the good work!!

A little peace and quiet between so many games that have used the gamejam's theme to create stress and a sense of urgency in the player's decisions. Great design choice!

I also appreciate de main menu buttón effects, trully on point!

Pretty nice entry overall. Congrats!

Nice entry! 

Really impressive pixel art, challenging puzzles and an immersive atmosphere overall.

If I had to suggest something to improve: I might add more visual or audio feedback to the actions our character performs in order to enhance the gamefeel. But it's completely normal not to have time for everything during a jam.

In short, you've created a great experience. Congrats!

Great idea and execution! 

Pretty solid entry, congrats!

I really like de mechanics here, controls feels right. Well done!

Keep up the good work!

Such a nice entry!

Gamefeel is truly satisfying. Great work!

A game that lets you chill for a while without any pressure or stress. I loved the pixel art here. Great job!

A truly evocative experience. I liked the concept and the aesthetics. Good job.

Lovely art. I’ve really enjoyed playing this game. 

Keep up the good work! :D

I feel sad about Steve :(

Nice incremental decremental game! good work.

Nice idea! I would like to play more levels to experiment a little bit more with the mechanics, but all fits perfect.

Congrats!

The controls feel good. I might have liked to see a few more levels to keep experimenting with the mechanics, but overall it's a solid gamejam entry. Good job!

Great game!

Aesthetics, the gameplay, the music. Simply amazing gamefeel.
Something to improve: It gets a little stressful when you're trying to figure out how to solve one window and another pops up right on top of it, forcing involuntary input.

Keep up the good work!

The art and gameplay are flawless. I also really liked the adaptive music, it was a delight.

Great job!

Challenging puzzles, beautiful pixel art, and a great gamefeel. Overall, the game feels very polished for a game jam entry.
Congrats!

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I really like the gamefeel and how well-executed all the visual aspects are. It looks pretty nice and consistent.

One thing that maybe can be improved: penalize the player in some way when he stands still spamming attacks.

I thought it was really fun overall. Congrats!

What a nice coincidence :D 

Thanks for playing!

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What a great job! I really enjoyed it. Everithing fits perfect. 

Congratulations!

I really like PSX aesthetics here. 

Something that could be improved: sometimes the camera feels like it turns too quickly, especially when moving backwards.

Keep up the good work!

Great work! visuals looks pretty nice. 

Congrats!