Hey everyone!
I'm excited to share Wildsigil, a fantasy creature-collecting autobattler I've been working on under Hexfall Studios.

⚔️ What is Wildsigil?
Wildsigil is a 6v6 autobattler focused on collecting creatures, experimenting with team compositions, and finding interesting combinations of abilities, formations, and evolutions.
Here's what you can expect:
- Creature collecting and evolution: Recruit pixel-art creatures, combine matching copies into new forms, and discover different evolutionary paths.
- Strategic 6v6 battles: Build a team of six creatures and let them fight automatically. Positioning, family bonuses, support abilities, and relics all influence the outcome.
- Expedition mode: Progress through PvE encounters, make choices during events, and strengthen your team.
- Rival Circuit: Test your strategies against locally stored opponent teams.
🌲 Early Development
This is an early public playtest, so balancing and features are still evolving. Public online matchmaking isn't available yet.
I'd especially appreciate feedback on the creature designs, evolution choices, combat clarity, and whether you'd want to play another run.
🎮 Play Wildsigil
https://hexfall-studio.itch.io/wildsigil
Thanks for checking it out, and I'd love to hear what you think!
Hexfall Studios 🖤
