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HIDEXOUT

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A member registered Mar 14, 2025 · View creator page →

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GAME OF THE YEAR

absolute cinema

Thank you! The initial idea was that after the escape you get to the next level with a different environment, different enemies and a pretty natural scaling in terms of difficulty. If you were to fail the escape (the QTE) you would have to clear the current level again with a significant difficulty increase. However I ran in to a bunch of difficulties underway and simply didnt have time to implement everything.