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hubofeverything

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A member registered Oct 10, 2018 · View creator page →

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⚪ Koda) Crashed out haha, high score 38

Like the idea, like the game play, may need a little more polish on the audio department but not too distracting.

(1 edit)

⚪ Koda) Took us two tries but omg this is very neat! Chants of Sennaar has been on our wish list and we.. gosh, we were very invested in it. Panicking as we figured out what Zoran was trying to tell us and trying to figure out everything with out inattentive brain to figure out the context.

Wish we had more time to just, explore though.
Music and art direction is also good. Gameplay suffers from the usual investigative game pitfall of "I don't know what to click so I'm gonna spam click everything" kinda thing. We don't usually like to resort to that but we don't really know how to address it either.
Personal favourite. Well done.

⚪Koda) really like the music! We also like Nigel's design, very cute, sad that their team ghosted them :c 

Tysm for including an undo button, it saved our butts countless times.

The SFX and music could be a bit clash-y sometimes against each other though, with one overlapping the other, especially with out impatient and sweaty style of playing this game haha. The footstep sounds can get a little repetitive. It might benefit from some variations, and randomizing between them on each step. 

🦡 Hubble) Super neat overall though. really like the jazzy lounge music. Feels very lighthearted.

⚪ Koda) Hello! neat concept you have here!

I like the concept, but it felt a little aimless. It would be nice to have a score or some sort of objective. The control feels a bit twitchy but that may be a skill issue on our end. We would've liked a music volume slider, just cause we have sensitive hearing. Nothing we couldn't mitigate by lowering the main volume on our computer though.

We really like the colour palette and the artwork, and the music is fitting as well! Definitely has love put in it. Excellent job.