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Hutchkey

52
Posts
4
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A member registered Feb 07, 2022 · View creator page →

Creator of

Recent community posts

I absolutely love the aesthetic of the game. You nailed it! The game is also fun to play. Great job!

Nice twist on Flappy Bird. I agree with others who have mentioned a final score after you die. I also think maybe limiting the amount of bullets that can be on screen so you can't fire nonstop would be good for balancing. That or giving enemies patterns to move around. 

But given the time constraint of the jam, you did well with the concept! Good job!

Very cute game! The reactions from the bystanders is pretty neat. Good job!

Fellow STL Devs! The music slaps. Great job with the game!

Truly excellent. The level of polish is incredible in such a short time. Great job!

The idea is very solid. It took me a bit to realize the snake was giving me things for typing its words (that's just on me for not paying attention to the icon at the bottom). I had a lot of fun with this actually, and I think a typing adventure game could certainly be made. Great job!!

The idea is really nice! I would've loved some feedback on if I was pressing the button too early or too late. I had trouble with the timing at first haha but I did manage to win once I got the hang of it. Good job!

Ahh this is so good! What a great interpretation of the theme. Great job!! This is one of my favorites!

I really enjoyed this one. Such a fun and creative idea. You executed very well, and I agree with what others have said about the ambience of the game. I think everything works great as is!


Great job!

Yooooooooooooooo! We made similar games!

Love the art style and I got better and better with each level. Great job!

What is here is really good! You did a great job with the theme. The complexity increases at a solid rate and all in all, this is a good time. 

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Excellent! Such a simple game that is so satisfying to play. Also love the Wario Ware aesthetic.

Excellent game. The creativity on display here is out of this world. Congrats on a successful jam!

Fun game! The art on the posters is awesome!

The story of how one man will use dumpster soap and steal another man's cheeseburger to get ready for a date...

I had fun with this! Good job!

The third level where you walk into the room and like 100 dudes just showed up and started blasting... peak.

Short and sweet. Thank you for sharing this with us! Good job!

Peak.

Genuinely, I love the concept. Hilarious. Also got a bit scared when the children showed up lol.

P.S. If you think you are safe when you hide behind the couch... YOU ARE NOT!!!

Fun take on the theme! Good job!

I almost quit, but then I realized I would be just 9/10 gamblers. Locked in and defused on the next attempt.

Great job!

The title alone is glorious. The game does a nice job with the theme of the jam. Never stop gambling!

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I like the idea a lot. Trying to escape the elevator before it crashes is a great setup.

 
########################## SPOILERS BELOW ############################

I may have been doing something wrong, but I could not figure out how to stop it. I found the key, but I couldn't get it to work in the slot on the ceiling. The key also stayed very low. It moved around with me, but I wasn't sure if I actually picked it up or not. Am I missing a step somewhere?

Either way, congrats on making it through the game jam! I think you crafted a nice atmosphere, and the concept is really cool! 

So tough! Or at least I struggled with it :)

Still had fun and you did great with such a simple concept. Good job!

Thanks for the pack. It is great! 


Do you know if there is a way to set up the autotiles in Godot? I know these are formatted for RPG Maker. Just curious if an option exists.

Do you think you will add any more to this pack? It is super nice! Just curious :)

Haha the demo is only meant to be Act 1. I accidentally uploaded a full build for a moment there :)

Thank you for letting me know! It had an improper description. Just fixed it and updated the build!

Thanks again!

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This might be a dumb question (I am not super familiar with 3D Modeling), but can the CharCrafter Tool be used for Godot? Or do I need Unity to access the tool? 


Thanks!

Lots of fun. When I first shot an enemy, I laughed at the sound and amount of blood. The juice in this game is very satisfying, and the explosion when the player dies is awesome. I love the guitar tracks and I think they would fit greatly during the gameplay. Would make those 30 seconds feel like the intense spree they are meant to be! Great job!

Thank you! The loop definitely needs some refinement. Doesn't always catch proper loops when they happen, but you live and learn :)

Thank you! The rat is my favorite part as well haha. And yeah, the loop has some jank to it. I am considering refining it a bit after the jam concludes.

Thank you!

Thank you! I have a fix ready to go for that ghost spawn issue once the jam concludes. Can't believe I didn't catch it before uploading the game. I appreciate the feedback and definitely agree.

I am very nostalgic for my days of using RPG Maker back in the day. Good times.

Yes, thank you. I have a fix ready to go for that once the jam concludes. I really appreciate the kind words. I think this game could benefit from gamepad controls rather than keyboard. That or some sort of mouse controls. The keyboard does make navigation a bit challenging. I appreciate the feedback!

Thank you! I have a fix ready to go. One of those bugs you just can't believe made it past you, but I know exactly what causes it.

Simple idea executed flawlessly. Larry has to be inspired by WarioWare, right? Looks straight out of those games (in a good way). I love, love, love the aesthetic. Music, visuals, everything is fantastic. Great job!

Good job! Game had me addicted the whole way through. The final boss feels a bit unfair at times, but I managed to conquer it! The sound didn't work for me, for some reason. Not sure why. But I had fun.

An addictive idle game that rightfully escalates well past the original scope of simply being about trains. I love when idle games go to crazy places you don't expect. Great job!

Love the concept. The mouse controls fit the loop mechanic so well. I think this is a solid foundation to build upon! Could add some juice with sfx, background music, and visual indicators for an enemy being damaged. Keep learning! Good job!