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Hytona

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A member registered Aug 03, 2025 · View creator page →

Creator of

Recent community posts

Thanks for reviewing :). Scaling the game up to 64x64 was the original idea but i realized while doing the 32x level that it would be difficult to follow the player in a window 64 times it's size lol.

I didn't implement repeat key on purpose because when play testing the 16x16 level it became very frustrating to accidentally move a box when you didn't really wanted to, forcing you to restart everything. Because it made the player so slow i decided to not make a 64x64 level since it would have made the game VERY tiresome x). Looking back i could have just implemented a "sprint" key but i guess past me was too stupid for that. 

I made this game to get used to gamemaker, i didn't expect anyone to actually review it. Thanks for playing and for taking the time to review ʕっ•ᴥ•ʔっ

what a cute game. It never breaks from the cute concept, from the sprites to the sounds, everything is in theme.